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Apple

Designs phones, computers and their operating systems

Graphics FE Implementation Engineer

Silicon & ASIC DesignConfirmed live in the last 24 hours
Full-timeNo salary listedIn-person

About the Job

Requirements

  • Experience driving block-level synthesis and optimizations.
  • Experience improving register-transfer-level design for optimal area, timing, and power.
  • Experience debugging complex logic-equivalence issues and performing netlist checks to validate functionality and netlist quality.
  • Experience implementing engineering change orders for functionality and timing.
  • Experience with one or more of reset domains, multi-clock domains, multi-power domains using Unified Power Format, and linting tools across register-transfer-level and gate-level designs.
  • Scripting experience in application-specific integrated circuit flows using Python, Tcl, Perl, and data manipulation.
  • A Bachelor of Science degree and 10 years of relevant experience.

Responsibilities

  • Work closely with register-transfer-level and physical-design teams and be responsible for synthesis, analysis, and optimization of delivered intellectual property.
  • Use and develop advanced techniques spanning register-transfer-level design, synthesis, and place-and-route to meet timing, power, and area targets.
  • Work with partners in static timing analysis and design-for-test to achieve successful first silicon.
  • Collaborate with physical design and timing analysis teams on floor planning, placement, congestion, and timing constraints.
  • Analyze architectural critical paths and drive multi-block closure across register-transfer-level design and physical-design teams.
  • Develop and drive adoption of innovative methodologies across projects and teams.
  • Deliver GPU products through collaboration with cross-functional engineering teams.

Desired Qualifications

  • Familiarity with design-for-test insertion.
  • Familiarity with simulation and debugging tools and experience working closely with the design-verification team.
  • Experience working on graphics processing units or central processing units.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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