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Electronic Arts

Global publisher of live-service video games

Experience Design Lead - EA SPORTS Network

Product DesignConfirmed live in the last 24 hours
Full-timeOrlando, FL, USANo salary listed

About the Job

Requirements

  • At least 10 years of experience leading UX, Product Design, Experience Design, or Creative Direction for large-scale digital consumer ecosystems or entertainment products.
  • A portfolio demonstrating the creation of unified, multi-platform design systems and seamless consumer journeys across web, mobile, and console.
  • Experience leveraging artificial intelligence in prototyping and creative or design concepting.
  • Ability to balance high-level creative strategy with operational execution and governance.
  • Mastery of Figma, Adobe Creative Suite, advanced prototyping tools, and modern collaborative design workflows.
  • Executive storytelling, visual communication, and presentation skills, with a track record of building alignment through influence.
  • A bachelor's degree in Design, Human-Computer Interaction, or Digital Media, or equivalent experience.

Responsibilities

  • Define the long-term, multi-platform vision for connected EA SPORTS experiences across console, mobile, web, and companion applications.
  • Translate strategic growth objectives into consumer experience principles that center the fan journey.
  • Author and drive long-term experience design roadmaps that anticipate and support future portfolio growth and platform capabilities.
  • Map and refine end-to-end fan journeys across EA SPORTS experiences, standardizing identity, personalization, recognition, commerce, and community experiences.
  • Establish, govern, and continuously evolve scalable design systems, UI/UX toolkits, and reusable interaction models across the portfolio.
  • Balance network-wide experience consistency with the unique, highly branded visual identity of individual sports franchises.
  • Partner with the Senior Director of Product Management and Technical Director to build a user-centered development lifecycle aligned across design, technology, and business goals.
  • Lead collaborative experience workshops and build alignment around shared consumer experiences across different team boundaries.
  • Guide design direction and build consensus across teams, studios, and brand partners through collaboration rather than direct authority.
  • Explore and prototype next-generation interaction models, including AI-enabled personalization, spatial design, and real-time sports feed integrations.
  • Leverage user research and player data, and run experience design workflows to continuously iterate and elevate experiences.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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