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Electronic Arts

Global publisher of live-service video games

Software Engineer Intern

Game EngineeringConfirmed live in the last 24 hours
Internship · Summer 2027Orlando, FL, USANo salary listed

About the Job

Requirements

  • You are pursuing a Bachelor's degree in a related field with a graduation date of December 2027 or after.
  • You have working knowledge of Java or C++, SQL, and Python.
  • You have knowledge of object-oriented design and implementation.
  • You must be available for a full-time paid internship in the Summer of 2027.
  • You must be enrolled in an accredited degree program in Summer 2027 and slated to graduate no earlier than December 2027.
  • You must be legally authorized to work in the United States on a full-time basis during the 12-week internship.

Responsibilities

  • Lead the development of bug fixes, game changes, and new features for the games.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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