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Hasbro

Makes toys, games and licensed entertainment

Manager Digital Product Design - Digital Sculpting

Industrial DesignConfirmed live in the last 24 hours
Full-timeHong Kong

About the Job

Requirements

  • Demonstrate excellent English proficiency and strong fluency in both Mandarin and Cantonese.
  • Hold a Bachelor of Fine Arts or equivalent degree in a digital medium, including Visual Effects, Animation, Game Development, or a related field.
  • Have a minimum of 10 years of professional experience in digital sculpting for consumer products.
  • Demonstrate expert-level proficiency in ZBrush and provide a strong portfolio demonstrating original consumer product development.
  • Have a deep understanding of engineering principles and consumer products manufacturing processes related to sculpted assets and production tooling.
  • Have proven experience capturing accurate character likeness for licensed figure development.
  • Demonstrate the ability to manage multiple projects simultaneously in a fast-paced environment with changing priorities.
  • Have strong leadership, communication, and organizational skills.

Responsibilities

  • Lead digital sculpting development for licensed and owned brands across multiple product lines.
  • Establish and uphold best practices for digital sculpting workflows, tools, and asset management.
  • Ensure sculpted assets meet creative intent, licensor guidelines, engineering constraints, and manufacturing requirements.
  • Manage, mentor, and develop a team of digital sculptors, providing creative direction, technical guidance, and performance feedback.
  • Balance team workloads across multiple projects with shifting priorities and timelines.
  • Foster a collaborative, supportive, and growth-oriented team culture.
  • Partner closely with Design, Engineering, Model Shop, Project Management, and Global Development teams to ensure seamless product execution.
  • Communicate project status, risks, and milestones clearly to internal stakeholders.
  • Ensure projects remain on schedule and aligned with licensor approvals and deliverables.
  • Develop, manage, and maintain a global network of external sculpting and prototyping vendors.
  • Review and provide feedback on vendor work to ensure quality, consistency, and adherence to brand standards.
  • Support sourcing strategies related to digital sculpting and model development.
  • Drive continuous improvement in digital sculpting processes, tools, and documentation.
  • Lead the development and management of an internship program in partnership with local colleges and universities, including recruitment, mentorship, and curriculum alignment.

Desired Qualifications

  • Toy industry experience is strongly preferred.
  • Experience working with major licensed brands and licensors.
  • Familiarity with downstream manufacturing processes, including paint operations and mass production.
  • Experience building or scaling creative teams and internship programs.
  • Knowledge of additional 3D software platforms and digital production pipelines.

About the Company

Hasbro

Makes toys, games and licensed entertainment

Hasbro designs and sells toys and games for children, families and adult fans, and licenses its brands for entertainment and consumer products. Its portfolio includes Transformers, Nerf and Play-Doh, while its Wizards of the Coast business publishes Magic: The Gathering and Dungeons & Dragons. The company sells physical products through retailers and its own online stores, develops digital games, and earns royalties when partners use its characters and game worlds. It also makes products based on licensed franchises such as Marvel and Star Wars, combining its own brands with rights secured from other owners. Founded in 1923, Hasbro is headquartered in Pawtucket, Rhode Island.

Company size
1,001-5,000
Company stage
IPO
Headquarters
Pawtucket, RI
Founded
1923

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