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Electronic Arts

Global publisher of live-service video games

Audio Artist 2

Audio Production & SoundConfirmed live in the last 24 hours
Full-timeVancouver, BC, CanadaCA$67k - CA$92.7kIn-person

About the Job

Requirements

  • At least three years of studio engineering, recording, or voice-over experience, or equivalent experience.
  • Three to five years of game audio experience.
  • Solid knowledge of PC and console audio hardware.
  • Experience with tracking documentation.
  • Experience with audio middleware software such as Wwise or FMOD.
  • Familiarity with third-party game engines such as Unity or Unreal.
  • Basic knowledge of code or a scripting language such as C#, C++, SQL, Python, or Lua.
  • Knowledge of the FC27 sport and game.
  • Database experience with MS Access, Excel, or Google Sheets, including working with large datasets.
  • Solid experience using game audio development tools, technology, and pipelines.
  • Experience with modern audio creation equipment, software, and recording techniques, and proficiency in at least one digital audio workstation.
  • Ability to methodically manage and track large amounts of data.

Responsibilities

  • Create quality audio for video games, with a focus on authentic dialogue for story-driven game experiences.
  • Author small, well-defined audio-related tasks, with a focus on content pipelines.
  • Directly support features, small projects, or tasks within the Speech discipline.
  • Complete technical implementation, logic, and database tasks tailored to the user experience.
  • Manage editor package imports, sample handling, and database updates.
  • Perform quality control reviews of project audio before CQC on applicable platforms.
  • Create software designs to support custom source elements.
  • Manage source control, submit to file depots, and handle build pipelines.
  • Collaborate with the team while also working independently.
  • Participate in prototyping and drive innovation and improvements.
  • Take direction from Audio Leads and senior audio artists while contributing creative and design insight.

Desired Qualifications

  • Experience with quality assurance verification.
  • Experience onboarding new team members.
  • Knowledge of professional sports, particularly football/soccer, teams, and leagues.
  • Proficiency with VBA macros, SQL, Python, or JavaScript.
  • Experience with remote voice-over recording sessions.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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