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Electronic Arts

Global publisher of live-service video games

DevSecOps Architect AI Platform Reliability

Site Reliability EngineeringPosted on Nov 6
Full-timeOrlando, FL, USANo salary listedIn-person

About the Job

Requirements

  • At least 10 years of experience supporting high-availability production platforms, automated alerts, incident response, and change management.
  • Experience developing API integrations, asynchronous workflows, automated tests, and modular tools using Python, Go, or TypeScript/Node.js.
  • Experience analyzing logs, distributed traces, JSON payloads, and APIs using Splunk, Grafana, Datadog, Elastic, curl, or Postman.
  • Experience with LLM mechanics, prompt engineering, agent orchestration, and resolving AI failure modes.
  • Experience designing system architecture and resolving production code issues across enterprise platforms.
  • Experience with Splunk Search Processing Language (SPL), dashboard creation, and operational alerting.
  • Experience with SOC alert triage workflows, incident response lifecycles, and MITRE ATT&CK techniques.
  • Experience working with agentic frameworks or LLM SDKs such as LangChain, LlamaIndex, or Semantic Kernel.
  • Experience with LLM evaluation datasets and observability frameworks such as Phoenix, LangSmith, or Langfuse.
  • Experience configuring prompt caching, model quotas, and token monitoring in cloud AI suites such as AWS Bedrock.
  • Hands-on experience with OpenTelemetry instrumentation and trace evaluation.
  • Experience automating workflows across Splunk SOAR, SentinelOne, Tanium, or n8n.
  • Experience in internal customer success, platform advocacy, or technical service ownership.

Responsibilities

  • Manage availability, change control, automated recovery, and incident runbooks across SIEM, forwarder fleets, and detection pipelines.
  • Standardize deployments and container orchestration using Terraform, Ansible, and Docker to eliminate operational friction.
  • Conduct design reviews and author architecture decision records with leadership to eliminate single points of failure.
  • Build microservices, command-line interface utilities, and middleware connecting security platforms, data pipelines, and orchestration engines.
  • Serve as the primary technical point of contact and service owner for teams using the AI security assistant.
  • Investigate platform anomalies and user reports across prompts, harnesses, configurations, and code.
  • Resolve platform and harness issues with test-backed code fixes to prevent recurring failures.
  • Author defect tickets with session IDs, execution traces, payload samples, and reproduction steps for developers.
  • Track and optimize token consumption, model inference costs, and prompt caching in AWS Bedrock.
  • Maintain frequently asked questions, how-to documentation, and best-practice guides based on user questions and operational patterns.
  • Design Splunk dashboards and alerting suites tracking platform health, ingestion lag, large language model latency, and adoption.
  • Analyze OpenTelemetry distributed traces and JSON logs to identify API latency and harness failures.
  • Partner with detection engineers to validate detection logic and telemetry feeds against production benchmarks.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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