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Blizzard Entertainment

Develops and publishes iconic video games

Senior Mission Designer - StarCraft

Product & Experience DesignUpdated on Nov 15
Full-timeIrvine, CA, USA

About the Job

Requirements

  • At least 8 years of experience creating missions or quests, layouts, and the frameworks that missions are built from, or a combination of related education and experience.
  • Experience with technical design, scripting, and level design.
  • Proven experience shipping AAA titles.
  • Experience working with cross-functional teams in feature development.
  • Professional understanding and competency in the Unreal Engine.
  • Proven spatial and layout design skills on a shipped title.

Responsibilities

  • Design and build captivating layouts and locations that align with the game’s narrative and gameplay goals.
  • Integrate gameplay mechanics, challenges, combat, and puzzles into mission designs to enhance player engagement and exploration.
  • Collaborate with designers, artists, code, audio, visual effects, and animation departments to create a compelling holistic player experience.
  • Deliver high-quality results and build progress toward short-, medium-, and long-term deliverables and releases, from iterative prototyping to execution.
  • Prototype and create engaging missions or mission components in-engine to a AAA standard, integrating player fantasy, narrative, and gameplay.

Desired Qualifications

  • Experience working on multiple AAA shipped titles.
  • Experience working with large cross-discipline teams.
  • Familiarity with programming and scripting languages such as C++, C#, Lua, or JavaScript.
  • A deep understanding of open-world and narrative-driven games.
  • High skill in using Unreal Blueprint.

About the Company

Blizzard Entertainment

Develops and publishes iconic video games

Blizzard Entertainment develops and publishes video games. It creates and maintains major game universes such as Warcraft, Overwatch, Diablo, and StarCraft, selling titles and offering in-game purchases and subscription services to a global audience of casual and hardcore players. Its games work by delivering interactive experiences—often multiplayer—through PC and console platforms, with ongoing revenue from initial game sales, in-game items, and recurring subscriptions tied to online services like Battle.net. Blizzard differentiates itself through its long-running franchises, polished game design, and a strong focus on building durable player communities around its titles, supported by a unified digital platform and ongoing live-service updates. The company aims to produce engaging, high-quality entertainment experiences that attract and retain millions of players, expand its beloved universes, and monetize through ongoing content and services to sustain growth.

Company size
5,001-10,000
Company stage
M&A
Total funding
Not listed
Headquarters
Irvine, CA
Founded
1991

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