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Apple

Designs phones, computers and their operating systems

Software Engineer Intern

Backend EngineeringUpdated on Nov 5
InternshipUnited StatesNo salary listedIn-person

About the Job

Requirements

  • Pursuing an undergraduate Bachelor's degree in Computer Science, Electrical Engineering, Computer Engineering, Data Science, Design, Information Security, or a related field.
  • At the end of the internship, return to school to continue education, or have the internship be the last requirement for graduation.
  • Have strong object-oriented design skills and deep knowledge of data structures and algorithms.
  • Be proficient in one or more of Java, C/C++, PHP, Python, Ruby, Unix, MySQL, Clojure, Scala, JavaScript, CSS, HTML5, or Swift.
  • Have experience with data modeling, validation, processing, or MapReduce.
  • Have experience with distributed technologies such as HDFS, Spark, Golang, Hadoop, Mongo, Pig, or Hive.
  • Have experience with web frameworks such as AngularJS, Node.js, or SproutCore.
  • Have experience developing for iOS and macOS using Swift, Xcode, or Objective-C.
  • Have knowledge of client-server protocols and API design.
  • Be able to develop multifunctional requirements and translate them into practical engineering tasks.
  • Have fundamental knowledge of embedded processors and in-depth knowledge of real-time operating system concepts.
  • Have debugging, analytical, and problem-solving skills.
  • Be able to work in a fast-paced, team-based environment.
  • Be a hands-on, enthusiastic, self-motivated developer with strong initiative and attention to detail.

Responsibilities

  • Help build back-end features for Apple products and services by presenting data to user-facing applications.
  • Help develop integrated operating systems that combine hardware, software, and services.
  • Assist in building user experiences that are simple, intuitive, and impactful.
  • Work with the UX team, back-end engineers, and other front-end engineers to develop a web portal for an end-to-end software development journey.
  • Help build web-based and iOS tools and applications, considering architecture, performance, testing, design, and implementation.
  • Assist in producing business and technical infrastructure, build applications to improve the Apple Store experience, develop customer device learning and support solutions, and provide network bandwidth for services.
  • Help protect business, employee, and customer information by developing tools and services that protect systems, monitor internal environment stability and security, and track emerging threats and vulnerabilities.
  • Work on both user-interface-level and lower-level implementation details.

Desired Qualifications

  • Strong object-oriented design skills and deep knowledge of data structures and algorithms.
  • Proficiency in one or more of Java, C/C++, PHP, Python, Ruby, Unix, MySQL, Clojure, Scala, JavaScript, CSS, HTML5, or Swift.
  • Experience with data modeling, validation, processing, or MapReduce.
  • Experience with distributed technologies such as HDFS, Spark, Golang, Hadoop, Mongo, Pig, or Hive.
  • Experience with web frameworks such as AngularJS, Node.js, or SproutCore.
  • Experience developing for iOS and macOS using Swift, Xcode, or Objective-C.
  • Knowledge of client-server protocols and API design.
  • Ability to develop multifunctional requirements and translate them into practical engineering tasks.
  • Fundamental knowledge of embedded processors and in-depth knowledge of real-time operating system concepts.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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