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Electronic Arts

Global publisher of live-service video games

Outsource Support Animator Apex Legends

Animation & VFXConfirmed live in the last 24 hours
Full-timeVancouver, BC, Canada

About the Job

Requirements

  • At least 2 years of professional game animation experience.
  • Strong blocking, gameplay timing, and animation polish skills.
  • Experience working directly with outsourced animation teams.
  • Knowledge of Maya and motion capture workflows.
  • Familiarity with engine integration pipelines.
  • Experience tracking work in Jira or similar tools.
  • Experience writing animation briefs, asset estimates, and production documentation.

Responsibilities

  • Block and prototype gameplay animations to establish timing, weight, and design intent.
  • Partner with Animation Directors and Gameplay teams to co-direct motion capture sessions.
  • Review, refine, and integrate vendor-delivered keyframe and motion capture cleanup work.
  • Ensure assets meet gameplay readability, responsiveness, and technical requirements.
  • Manage day-to-day communication with external animation vendors.
  • Provide clear, structured feedback aligned with internal animation direction.
  • Partner with Animation Directors to define briefs and reference packages.
  • Track sprint and milestone deliverables, revisions, and approval cycles.
  • Identify risks in quality or schedule and escalate proactively.
  • Support vendor onboarding and documentation updates.
  • Provide performance notes and help shape capture goals.
  • Export, ingest, and validate animation assets in-engine.
  • Maintain animation briefs, scope breakdowns, and feedback documentation.
  • Support Statement of Work creation with detailed asset estimates.
  • Ensure naming conventions, rig compatibility, and version control standards.
  • Coordinate with Technical Animation and Engineering to resolve integration issues.

Desired Qualifications

  • Combat animation experience.
  • First-person viewmodel animation experience.
  • Live-service development experience.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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