Outsource Support Animator Apex Legends
Electronic Arts
Outsource Support Animator Apex Legends
Electronic Arts
Global publisher of live-service video games
Respawn is seeking an Outsource Support Animator to bridge internal gameplay animation and external partner production for Apex Legends. This hybrid role combines hands-on gameplay animation work with ownership of outsourced animation execution, feedback pipelines, and milestone alignment across a broad range of features.
You will serve as both a creative contributor and external development coordinator, ensuring partner-produced animation meets Apex’s gameplay clarity, responsiveness, and performance standards within a live-service production cadence.
What You’ll Do…
Gameplay Animation Execution
Block and prototype gameplay animations to establish timing, weight, and design intent
Partner with Animation Directors and Gameplay teams to co-direct motion capture sessions
Review, refine, and integrate vendor-delivered keyframe and mocap cleanup work
Ensure assets meet gameplay readability, responsiveness, and technical requirements
External Development Coordination
Manage day-to-day communication with external animation vendors
Provide clear, structured feedback aligned with internal animation direction
Partner with Animation Directors to define briefs and reference packages
Track sprint and milestone deliverables, revisions, and approval cycles
Identify risks in quality or schedule and escalate proactively
Support vendor onboarding and documentation updates
Provide performance notes and help shape capture goals
Pipeline & Integration
Export, ingest, and validate animation assets in-engine
Maintain animation briefs, scope breakdowns, and feedback documentation
Support Statement of Work (SOW) creation with detailed asset estimates
Ensure naming conventions, rig compatibility, and version control standards
Coordinate with Tech Animation and Engineering to resolve integration issues
Ideally you have…
2+ years of professional game animation experience
Strong blocking, gameplay timing, and polish skills
Experience working directly with outsourced animation teams
Combat Animation Experience
First Person Viewmodel Animation Experience
Strong knowledge of Maya and motion capture workflows
Familiarity with engine integration pipelines
Experience tracking work in Jira or similar tools
Live service development experience
Experience writing animation briefs, asset estimates, and production documentation.
Pay Transparency - North America
Global publisher of live-service video games
Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.
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