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Electronic Arts

Global publisher of live-service video games

Executive Producer Head of Production

Program ManagementUpdated on Nov 13
Full-time

About the Job

Requirements

  • Extensive AAA live operations experience, including proven experience leading development and post-launch operations for large-scale, multi-platform first-person shooter live-service games, with 10 or more years of experience.
  • Progressive strategic production leadership experience designing development pipelines, managing multi-million-dollar budgets, and leading distributed, cross-functional teams through complex release cycles.
  • Success building organizational structures, managing resource planning, and driving operational alignment for large-scale game-development teams of 100 or more members.
  • Mastery of iterative development methodologies, feature scoping, risk mitigation strategies, and industry-standard tracking tools such as Jira and Confluence.
  • A track record of driving consensus, building trust, and clearly presenting plans to senior executives and publishing partners.

Responsibilities

  • Lead live-service production and partner with Creative and Technology leaders to drive the multiyear roadmap, managing seasonal content delivery, live events, and long-term feature development across PC, console, and emerging platforms.
  • Drive operational excellence and manage the franchise business rhythm, including milestone forecasting, resource allocation, budget management, and the executive greenlight process.
  • Optimize development workflows, design and scale pipelines, establish clear key performance indicators, and continuously improve team development velocity, release stability, and cross-functional handoffs.
  • Champion cross-functional alignment and partner with Quality Assurance, User Experience, Engineering, Outsourcing, and Publishing partners to remove development bottlenecks and ensure coordinated global execution.
  • Grow and mentor teams, cultivate a collaborative, inclusive, and sustainable team culture, and directly manage and support the career development of senior production leaders across distributed studios.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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