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Blizzard Entertainment

Develops and publishes iconic video games

Environment Artist - StarCraft

3D ModelingPosted on Nov 11
Full-timeIrvine, CA, USA

About the Job

Requirements

  • At least 5 years of experience in AAA Environment Art.
  • A shipped major title in a relevant role.
  • Experience working with a AAA game engine and a strong understanding of implementation and integration.
  • A strong understanding of Environment Art creation, including proficiency in industry-standard 3D workflows.
  • A portfolio with examples and detailed breakdowns showcasing practical work.
  • An understanding of authoring physically based rendering (PBR)-compliant content.
  • A team-oriented approach to work, including collaboration and partnering with all departments.
  • Ability to deliver tasks in a timely manner.

Responsibilities

  • Collaborate with designers, artists, engineers, Materials, VFX, and Lighting departments to deliver game environment artwork.
  • Contribute Environment Art creation expertise to working practices, from iterative prototyping to final execution, across level set-dressing, asset creation, collaboration with external partners, terrain manipulation, and material work.
  • Contribute to content creation briefs and guidelines to guide internal and external artists.
  • Take environments from concept to completion through practical work.
  • Remain current on industry trends, including advances in commercial game engines and workflow efficiencies.
  • Work with production to complete tasks within the given timeframe, identifying blockers and workflow improvements early.

Desired Qualifications

  • A solid understanding of game art creation outside Environment Art, such as Lighting, VFX, Characters, Animation, or Rendering.
  • An interest in Photography and Cinema.
  • Experience creating and handling photogrammetry data.
  • Knowledge of 3D composition, form, balance, and color theory.

About the Company

Blizzard Entertainment

Develops and publishes iconic video games

Blizzard Entertainment develops and publishes video games. It creates and maintains major game universes such as Warcraft, Overwatch, Diablo, and StarCraft, selling titles and offering in-game purchases and subscription services to a global audience of casual and hardcore players. Its games work by delivering interactive experiences—often multiplayer—through PC and console platforms, with ongoing revenue from initial game sales, in-game items, and recurring subscriptions tied to online services like Battle.net. Blizzard differentiates itself through its long-running franchises, polished game design, and a strong focus on building durable player communities around its titles, supported by a unified digital platform and ongoing live-service updates. The company aims to produce engaging, high-quality entertainment experiences that attract and retain millions of players, expand its beloved universes, and monetize through ongoing content and services to sustain growth.

Company size
5,001-10,000
Company stage
M&A
Total funding
Not listed
Headquarters
Irvine, CA
Founded
1991

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