ASIC Design Engineer
Apple
ASIC Design Engineer
Apple
Designs phones, computers and their operating systems
Are you interested in working on complex, high performance machine learning system? As part of our Hardware Technologies group, you’ll help to design our next-generation Apple Neural Engine. You will work on designs that will contribute to the future generation of products on AI/ML aspect, that will be used by millions! As AI and ML are making a huge difference in our life, joining our team and contribute to this trailblazing field with high growth. In this is a highly visible role, you’ll be able to collaborate with many cross-functional teams, making impactful differences to Apple products.
BS + 3 years of experience
Extensive knowledge of bus topology, such as AMBA is required. Experience working on large, high speed, compute system Good knowledge base on Clock Domain Crossing designs Experience with Synthesis Experience with Static Timing Analysis Experience working with Power Intent
As part of the Pixel IP ANE design and integration engineer in pixel IP team, you will work closely with different cross functional team, including architecture, verification, power, physical design and more. Extensive knowledge of computer architecture is required, including bus topologies and protocols, such as AMBA. This role includes the following tasks: - Doing RTL design on high speed, high performance subsystem. - Working with design verification and formal verification teams to fully verify design and performance - Working with physical design and static timing team to produce high quality netlist through synthesis. - Analyze clock domain crossing design for correctness - Working with DFT, and BIST team to ensure design can be fully tested.
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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