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DreamWorks Animation

Produces animated films and TV series

Software Engineer Intern

Software EngineeringPosted on Nov 9
Internship · Summer 2027New York, NY, USA$30 - $40 /hr

About the Job

Requirements

  • Must be actively enrolled in a degree-granting program at an accredited institution throughout the program; Spring 2027 graduates are not eligible.
  • Must have sophomore or higher class standing and at least 30 credits.
  • Must be authorized to work for any employer in the United States and must not require NBCUniversal work visa sponsorship now or in the future to retain work authorization.
  • Must be available to work 40 hours per week from June 7 through August 13, 2027.
  • Must be willing to work in New York, NY.
  • Candidates on a student or exchange visa, including F-1 CPT, F-1 OPT, J-1, or M-1, are ineligible unless they can change or adjust to another status granting work authorization without NBCUniversal sponsorship.
  • Must have an active Social Security number and complete Form I-9 with that number within three days of hire if receiving an internship offer.

Responsibilities

  • Design, develop, and test NBC News native Android and iOS applications, collaborate with developers and product and project management, contribute to team initiatives, follow engineering best practices, and write quality code.
  • Partner with Product, Operations, Design, and Editorial teams to bring NBC News Digital content to life, contribute a technical and strategic perspective to the product roadmap, and work with technologies including Sass, React.js, and GraphQL.
  • Gain real-world exposure to video-on-demand workflows, including the work needed to prepare content for streaming.
  • Contribute to deploying and maintaining the availability of infrastructure and applications in the video-on-demand workflow, including the transition of workflows to in-house systems.
  • Analyze requirements, create test plans, and perform feature testing of Peacock propositions, backend component integrations, and application front ends across major device platforms.
  • Contribute to the automated video-on-demand media pipeline and cloud services; troubleshoot workflows and playback; configure video, audio, and subtitle encoding across platforms; and help improve the pipeline and cloud delivery systems.
  • Contribute to systems supporting live events, video playback, and direct ad insertion, focusing on reliability, performance, observability, and automation; learn how events are prepared and run, ad decisions become stream breaks, and playback failures appear in metrics, logs, and traces.
  • Develop, test, and maintain scalable backend services and APIs using Go for video content and advertising delivery.

Desired Qualifications

  • Junior-or-higher class standing is preferred.
  • A cumulative GPA of 3.0 or higher is preferred.
  • Exposure to Infrastructure as Code tools such as CloudFormation or Terraform.
  • Proficiency with Python, Go, JavaScript, Java, or related programming languages.
  • Exposure to generating code and documentation with large language model management tools.
  • Knowledge or experience testing mobile applications on Android and iOS.
  • Knowledge or experience working in an Agile development environment.
  • Knowledge or experience in automation and generative AI.
  • Exposure to cloud systems, particularly AWS, or to workflow, extract-transform-load, or data-pipeline concepts, and Kubernetes.
  • Familiarity with Git and a continuous integration system, and comfort reading an existing codebase before changing it.
  • Exposure to observability tools such as Prometheus or Grafana, or debugging with logs and metrics.
  • Working knowledge of Linux and basic networking, including DNS, HTTP, load balancers, and TLS.
  • Interest in video streaming, advertising technology, or large-scale distributed systems.
  • Basic understanding of REST APIs, HTTP, and Git.

About the Company

DreamWorks Animation

Produces animated films and TV series

DreamWorks Animation produces animated films and television shows for family and children audiences, creating stories and characters that appeal to multiple generations. Its products are brought to life through a full animation pipeline, including in-house technology like the Moonray rendering platform, and a studio ecosystem that supports development from concept to release. Work combines artistry and engineering to deliver feature films, TV series, and related experiences, with revenue coming from box office, licensing, merchandise, and partnerships with streaming services. The company differentiates itself with its proprietary animation technology, a large creative talent pool at its Glendale campus, and a track record of popular franchises such as How to Train Your Dragon, along with award-winning storytelling. Its goal is to produce high-quality, engaging animated content and advance animation technology while expanding its franchises across theaters, TV, and digital platforms.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$15M
Headquarters
Glendale, CA
Founded
1994

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