F

Frima Studio

Video game development and co-development studio

Producer

Project ManagementConfirmed live in the last 24 hours
Full-timeQuébec City, QC, CanadaNo salary listedHybrid

About the Job

Requirements

  • A bachelor's degree in administration, project management, or an equivalent combination of education and experience is required.
  • Approximately ten years of relevant product management experience in the video game industry is required.
  • Demonstrated experience on at least one commercialized AAA or AA project is required.
  • Experience managing risks, budgets, dependencies, and priorities is required.
  • Ability to travel outside the country as needed is required.
  • Excellent written and spoken French and English proficiency is required.
  • Excellent organizational and planning ability is required.
  • Mobilizing leadership and demonstrated project-management skills are required.
  • Excellent analytical, judgment, and problem-solving abilities are required.
  • Ability to make decisions and manage priorities effectively in a complex environment is required.
  • Adaptability is required.

Responsibilities

  • Plan and monitor the entire production cycle.
  • Establish workforce planning with business directors according to expertise needs and project milestones.
  • Analyze risks and propose solutions to prevent delays, budget overruns, and issues that could compromise project objectives.
  • Mobilize, supervise, and support the direct team through continuous feedback and coaching.
  • Participate in skills and internal succession development by rigorously monitoring performance and creating training plans aligned with corporate needs and strategic directions.
  • Develop a trusting relationship with the partner and act as the primary point of contact in the area of expertise.
  • Collaborate on development projects within the professional community.

About the Company

Frima Studio

Video game development and co-development studio

Frima Studio is a Canadian game developer that splits its work between co-developing games for major publishers and creating its own original game titles. It handles the full cross‑platform development cycle for PC, console, and mobile games, including licensed properties, brand adaptations, live operations, and data‑driven market analysis to guide creative development. The company differentiates itself through a dual business model (work-for-hire and original IP creation) and by using market data to steer its projects, as well as through expanding its capabilities with acquisitions (e.g., Volta, Humagade) and collaborations with big publishers like Microsoft, EA, Ubisoft, and Warner Bros. Its goal is to build and grow a portfolio of original IPs while providing development services to partners, a strategy that continued with the 2024 acquisition of its catalog by Epic Storyworlds for revival.

Company size
201-500
Company stage
Not listed
Total funding
Not listed
Headquarters
Quebec City, Canada
Founded
2003

Recently Posted Jobs

Explore more opportunities at Frima Studio

See more jobs