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KRAFTON

Develops and publishes cross-platform games

AI Research Engineer Intern - Vision Language Action Game Agent

AI ResearchConfirmed live in the last 24 hours
InternshipSeoul, South KoreaNo salary listed

About the Job

Requirements

  • Currently pursuing a master's or doctoral degree in artificial intelligence, computer science, or a related technical field.
  • Able to lead research, quickly understand deep-learning papers, and design experiments.
  • Able to adapt quickly to new domains.
  • Able to communicate effectively in a work setting.

Responsibilities

  • Research and implement vision-language-action agent models that receive multimodal input, including screen, text, and game-state information, and output actions in game environments.
  • Design data, establish training recipes, analyze failure cases, and improve instruction-following performance.
  • Optimize modeling, inference, and serving for real-time constraints, and validate performance.
  • Build and operate large-scale training-data collection and refinement pipelines.
  • Take ownership of the process from optimized model design through operation.

Desired Qualifications

  • Experience writing papers in relevant fields for top-tier AI/ML conferences such as NeurIPS, ICLR, or ICML, or top-tier journals.
  • Outstanding project achievements related to vision-language-action models.
  • Ability to communicate effectively with other roles, including game planning, art, and business teams.

About the Company

KRAFTON

Develops and publishes cross-platform games

Krafton is a group of independent game studios that develops and publishes video games for PC, console, and mobile. Its business model centers on delivering high-quality games and monetizing them through game sales, in-game purchases, and licensing deals, with PUBG as a flagship title. Krafton differentiates itself by coordinating a network of studios and investing in technology and publishing support rather than relying on a single in-house studio, enabling a diverse catalog and esports initiatives. Its goal is to push the boundaries of gaming and connect people through shared entertainment moments across platforms.

Company size
51-200
Company stage
IPO
Headquarters
Seongnam-si, South Korea
Founded
2007

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