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Electronic Arts

Global publisher of live-service video games

Assistant Live Content Designer

Product ManagementUpdated on Nov 13
Full-timeVancouver, BC, CanadaCA$60.3k - CA$78.8kIn-person

About the Job

Requirements

  • Knowledge of hockey and a genuine passion for the sport.
  • A good eye for product quality and usability, and interest in AAA game development.
  • At least 1 year of game design and/or production background, with relevant experience working on a live service.
  • Ability to collaborate and maintain relationships with internal and external developers.

Responsibilities

  • Work closely with the live service team through all phases of the live product cycle.
  • Work with individuals from different disciplines to achieve shared product and team goals.
  • Understand recent trends and quality standards within a live service model and apply them to the current product.
  • Generate and document creative ideas, and evaluate and critique existing ideas.
  • Advocate for game quality and the end-user experience.
  • Work with the NHL Live Team to build and execute the live content plan.
  • Execute the content plan while meeting deadlines and quality levels for live content.
  • Translate real-world events into live content ideas and plans on short notice, sometimes working flexible hours to mirror real-world hockey events.
  • Define goals and opportunities for live content based on key performance indicators.
  • Work with NHL producers to understand targets and priority changes.
  • Communicate progress and quality effectively with the NHL team.
  • Develop relationships across the game and engage with groups such as Marketing and QA.
  • Coordinate dependencies and deliverables across teams.
  • Contribute to team morale and team health, and encourage positive working relationships.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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