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Behaviour Interactive

Independent game developer and publisher

Design Director

Product & Experience DesignConfirmed live in the last 24 hours
Full-timeMontreal, QC, CanadaNo salary listed

About the Job

Requirements

  • Proven experience as a Design Director, Game Director, or Associate Design Director on a successful PC/console live service game.
  • A generalist design background with strong expertise in gameplay, systems, and progression.
  • Experience working closely with analytics and user research teams to define the design direction and general game design of the game.
  • Deep understanding of live title operations and what it takes to keep players coming back over time.
  • Ability to work at both a high and micro level, from overall design vision to details of mechanics, pacing, and balance.
  • Strong leadership and communication skills, with the credibility to engage the design team and influence the leadership team and cross-discipline stakeholders.
  • A genuine interest in survival games.

Responsibilities

  • Partner closely with the Creative Director and other discipline directors to bring the game's vision to life and own the design roadmap.
  • Define, pitch, and communicate a clear and compelling design vision for new content, features, and game modes.
  • Lead, engage, and mentor a design team, using hands-on expertise to raise the bar for design quality.
  • Move between high-level vision and detailed design, staying involved in feature prioritization, pacing, and mechanical cohesion.
  • Use player data and analytics to evaluate and elevate existing systems, progression, and live content while driving new ideas that keep players engaged.
  • Lead key design reviews, manage gate processes, make final calls on high-impact design choices, and represent design within the leadership team.

About the Company

Behaviour Interactive

Independent game developer and publisher

Behaviour Interactive is a large independent video game developer and publisher with studios in Montreal, Toronto, Seattle, the United Kingdom, and the Netherlands. It creates, publishes, and collaborates on games for consoles, PCs, and mobile devices. Its most famous title is Dead by Daylight, a multiplayer horror game that has attracted over 60 million players. The company earns money by selling games, offering subscriptions for ongoing content and updates, and engaging in co-development projects with other gaming partners. Unlike many studios that only develop in-house projects, Behaviour combines original game development with partnerships to build and maintain live-service titles. It also emphasizes community engagement through events and game jams. The goal is to grow as a leading independent developer and publisher, expand successful live-service games, and diversify revenue through multi-platform releases and collaborative projects.

Company size
1,001-5,000
Company stage
Early VC
Total funding
Not listed
Headquarters
Santiago, Chile
Founded
1992

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