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Epic Games

Develops games and Unreal Engine tools

Senior Game Designer

Game EngineeringConfirmed live in the last 24 hours
Full-timeCary, NC, USANo salary listedIn-person

About the Job

Requirements

  • At least 5 years of experience on a live-service game, shipping a variety of features and content types in response to changing player patterns.
  • Strong scripting and technical capabilities.
  • Demonstrated talent and deep understanding of gameplay feel, player motivations or intent, gameplay mechanics, systemic content, and the core LEGO player fantasy.
  • Ability to translate high-level creative direction into actionable gameplay features and production-ready tasks.
  • Ability to work independently, take initiative, react quickly to changing project needs, drive decisions, and own the outcome and vision.
  • Commitment to quality, rapid iteration, and delivering exceptional player experiences.

Responsibilities

  • Collaborate with project leads and directors to design, prototype, tune, and ship features and systems that support the engagement, gameplay, and creative vision of the project.
  • Create clear, actionable design documents and iterate on features with developers across multiple disciplines, overseeing successful implementation from start to finish.
  • Create the scripting, data, and content required by features, working directly in the engine and using other tools.
  • Solicit and rapidly integrate feedback from across the team, ensuring the game delivers a fun and fresh player experience.
  • Help establish and maintain design pipelines, best practices, and cross-discipline communication standards to scope and prioritize deliverables and meet milestone goals.
  • Own and iterate on game systems, mechanics, and content while balancing player experience, readability, accessibility, engagement, and long-term retention.

Desired Qualifications

  • Experience with Unreal Engine and the Ability System.

About the Company

Epic Games

Develops games and Unreal Engine tools

Epic Games develops and publishes popular video games and provides development tools and services for others. Its games, like Fortnite, run on multiple platforms and monetize through sales, in-game purchases, and Battle Pass subscriptions, while Unreal Engine is licensed to other studios and Epic Online Services offer backend and multiplayer support. The company differentiates itself by offering both in-house game development and a broad ecosystem of widely used developer tools and online services. Its goal is to deliver entertaining games for players and enable other developers to build and grow their own games with strong technology and infrastructure.

Company size
10,001+
Company stage
Late Stage VC
Total funding
$8.6B
Headquarters
Cary, NC
Founded
1991

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