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Electronic Arts

Global publisher of live-service video games

Associate Producer - EA SPORTS FC Mobile Business Operations

Business OperationsUpdated on Nov 13
Full-timeVancouver, BC, CanadaCA$92.9k - CA$129.2kIn-person

About the Job

Requirements

  • A minimum of 3 years of experience working in games development as a producer, marketing professional, product manager, or equivalent.
  • Experience in game development, including relevant experience producing features or content for a live-service game.
  • Experience leading cross-functional teams on a live mobile game.
  • Experience establishing clear communications between multiple teams and ensuring actions and goals are completed on time and to quality expectations.
  • Experience working with interdisciplinary experts and incorporating diverse perspectives and feedback.
  • Experience in a leadership role and the ability to coordinate and drive a remote team toward shared objectives.

Responsibilities

  • Work across interdisciplinary teams to coordinate deliverables and ensure their quality and success.
  • Identify opportunities to grow live operations services and tools, and collaborate with partner groups on implementation.
  • Work with a global team to drive and coordinate each EA SPORTS FC Mobile release.
  • Partner with internal teams to create value propositions, collect requirements, and plan roadmaps for new tools and optimizations.
  • Work with Product Management to craft estimates for business opportunities, track performance against targets, and draft improvement plans.
  • Serve as a point of contact and strategist for global teams working on advertisements and sponsorships, community, publishing, and marketing.
  • Develop partnerships with global and regional teams across multiple time zones, including Shanghai, Singapore, Indonesia, and Australia.
  • Prepare and track App Store, Google Play Store, and first-party featuring assets for global updates.
  • Collaborate with the business operations and development teams on feature prioritization, production, and quality execution.
  • Communicate clearly and concisely with the production team about emerging or ongoing executions and updates related to tools and services.
  • Work with the community management team to understand users, identify improvement areas, and communicate user needs to product stakeholders.
  • Translate requirements gathered from user feedback, data, and market competition into actions that drive business growth.

Desired Qualifications

  • A love of global football and its stars, and interest in working on a product that celebrates them for players worldwide.
  • Strong written and verbal communication skills using email, Slack, video calls, and presentation software, including communication with internal and external teams.
  • Leadership skills and the ability to drive actions and deliverables from conception to completion.
  • Organizational skills, including the ability to self-motivate and manage time and priorities effectively.
  • Understanding of mobile user experience and a player-first mindset.
  • Attention to detail and the ability to articulate value propositions and identify risks and opportunities.
  • Passion for providing a safe and inclusive environment for all team members.
  • Passion for working on the business side of mobile games beyond game development.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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