A

Apple

Designs phones, computers and their operating systems

Learning Experience Designer - WW Sales Learning & Development

Instructional Design & Curriculum DevelopmentConfirmed live in the last 24 hours
Full-timeNo salary listedIn-person

About the Job

Requirements

  • Typically requires a minimum of 7 years of related experience.
  • A bachelor's degree in Instructional Design, Learning Sciences, Organizational Development, Education, a related field, or equivalent experience.
  • Background in instructional design, training facilitation, sales enablement, or a similar function.
  • A strong portfolio demonstrating end-to-end design of learning programs across multiple formats.
  • Understanding of adult learning principles, competency-based development, and evidence-based design practices.
  • Knowledge of channel sales, including the strategies and processes required to scale and evolve impactful training programs.
  • Experience designing for leadership or professional development audiences.
  • Ability to distill complex topics into clear, engaging content through communication, presentation, and storytelling.
  • Ability to craft value propositions for training programs and articulate vision across various teams.
  • Ability to establish trust, credibility, and influence across cross-functional and multi-directional partners.
  • Passion for continuous improvement, including curiosity to uncover gaps, resilience to manage ambiguity, and drive to create solutions.
  • Proficiency in Keynote, learning management system/content management system management, graphic design applications such as Photoshop and Illustrator, Final Cut Pro, and HTML/CSS editing and creation.

Responsibilities

  • Create learner-centered experiences across instructor-led, virtual, self-paced, and blended modalities that are immediately applicable in role and aligned to business priorities.
  • Partner with program leads to define learning objectives and scope deliverables addressing performance development opportunities.
  • Develop content architectures, facilitator guides, participant materials, and multimedia assets for new and existing programs, including leadership development curricula.
  • Collaborate with cross-functional teams to gather information, refine objectives, and produce relevant, high-quality content.
  • Build measurement strategies, such as Kirkpatrick or similar, into program design from the start.
  • Use participant feedback, engagement data, and business outcomes to continuously improve programs.
  • Design modular, adaptable content for use across regions, cultures, and delivery formats.
  • Identify opportunities to increase scale, automate workflows, and improve efficiencies.
  • Explore and integrate artificial intelligence-driven tools, adaptive learning platforms, and other emerging technologies to create personalized learning experiences and accelerate capability building across the sales organization.
  • Stay current on adult learning theory and instructional design trends, and develop ideas to improve talent development at scale.
  • Apply Apple standards to produce deliverables in a conversational, intelligent, and elegant style that reflects the Apple brand.

Desired Qualifications

  • Eight or more years of related experience.
  • A master's degree; it is a plus but not required.
  • Familiarity with competency frameworks such as Korn Ferry Leadership Architect or similar.
  • Experience with or strong interest in artificial intelligence-powered learning tools, adaptive learning, or applying emerging technologies to instructional design.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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