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Blizzard Entertainment

Develops and publishes iconic video games

Associate Technical Director - World Systems

Engineering LeadershipUpdated on Nov 15
Full-timeIrvine, CA, USA

About the Job

Requirements

  • At least 10 years of experience in game engineering, including at least 3 years in a leadership or managerial role within the gaming industry or a related field.
  • Proven ability to lead and inspire a team, manage multiple projects, and collaborate effectively with cross-functional teams.
  • Experience shipping large game systems and content workflows for a modern, large-scale AAA game, with a focus on long-term maintenance, efficiency, and quality.
  • A proactive mindset focused on quality, continuous improvement, and stewardship, driving development with clear requirements and pragmatic plans.
  • Advanced proficiency in C++ programming, debugging, profiling, and performance optimization.
  • Strong understanding of gameplay architecture, real-time systems, and modern software engineering practices.
  • Experience finding success and alignment when faced with uncertainty and conflicting or evolving priorities.
  • Ability to communicate ideas clearly, learn from others, and give meaningful feedback.
  • Experience with performance analysis and code and content optimization workflows.

Responsibilities

  • Collaborate with other discipline directors to establish, drive, and deliver the World Systems vision and development roadmap.
  • Support cross-functional gameplay and content teams in bringing their vision to life and creating an interesting, complex, and challenging world.
  • Prioritize, review, and direct the work of a cross-disciplinary World Systems team on a day-to-day basis.
  • Drive architecture and the content creation toolset to ensure team productivity and high-quality results.
  • Ensure the engineering team collaborates with content creators and other gameplay teams to understand their needs and develop an aligned technical approach.
  • Hire and grow engineers and engineering leaders, providing guidance and fostering a collaborative, innovative environment.
  • Take direct responsibility for the technical quality, stability, and performance of the World Systems implementation.
  • Partner with other leads and directors to improve team culture, align the technical approach, and provide direct support when needed.

Desired Qualifications

  • Experience working with Unreal Engine.
  • Experience shipping games on multiple platforms, including consoles.
  • Familiarity with Blizzard games and Blizzard’s approach to gameplay quality.

About the Company

Blizzard Entertainment

Develops and publishes iconic video games

Blizzard Entertainment develops and publishes video games. It creates and maintains major game universes such as Warcraft, Overwatch, Diablo, and StarCraft, selling titles and offering in-game purchases and subscription services to a global audience of casual and hardcore players. Its games work by delivering interactive experiences—often multiplayer—through PC and console platforms, with ongoing revenue from initial game sales, in-game items, and recurring subscriptions tied to online services like Battle.net. Blizzard differentiates itself through its long-running franchises, polished game design, and a strong focus on building durable player communities around its titles, supported by a unified digital platform and ongoing live-service updates. The company aims to produce engaging, high-quality entertainment experiences that attract and retain millions of players, expand its beloved universes, and monetize through ongoing content and services to sustain growth.

Company size
5,001-10,000
Company stage
M&A
Total funding
Not listed
Headquarters
Irvine, CA
Founded
1991

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