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Electronic Arts

Global publisher of live-service video games

MBA Intern, Platform Strategy

Corporate StrategyPosted on Nov 12
Internship · Summer 2027Redwood City, CA, USANo salary listed

About the Job

Requirements

  • Currently enrolled in a full-time MBA program and graduating between December 2027 and June 2028.
  • Have strong financial modeling and market-sizing skills.
  • Be able to turn complex or incomplete data into a clear storyline for senior audiences.
  • Have experience preparing and presenting strategic content to executives.
  • Be comfortable using AI tools to speed up research and analysis.
  • Have working knowledge of gaming platforms and how players buy and play games.
  • Be available for a full-time paid internship during summer 2027.
  • Be legally authorized to work full-time in the United States during the 12-week internship.

Responsibilities

  • Lead a keystone project that contributes to executing a priority growth strategy and support ongoing platform strategy work.
  • Own a summer-long project on a priority platform opportunity; use market trends, player behavior, and business performance to build analysis and recommendations and present them to senior leadership.
  • Research and synthesize market, partner, player, competitive, policy, and financial data; translate findings into insights, implications, and recommendations; maintain platform playbooks, metrics, partner roadmaps, and supporting source materials.
  • Apply EA’s platform decision framework, including criteria, measurements, and trade-offs, to support platform decisions.
  • Build opportunity models and scenario analyses to inform investment decisions.
  • Work with internal stakeholders to align assumptions, reconcile differing inputs, identify risks and opportunities, and advance platform recommendations.
  • Develop executive-ready presentations and decision materials for EA’s growth investment processes and senior leadership review.
  • Work across Publishing, Corporate Strategy, Business Development, EA Platform, and studios; present recommendations to senior leaders.

Desired Qualifications

  • Interest in the entertainment and video game industry.
  • Enjoy working across teams and adapting when priorities change.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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