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Gram Games

Mobile puzzle game developer and publisher

Game Economy Lead

Product ManagementConfirmed live in the last 24 hours
Full-timeLondon, UK

About the Job

Requirements

  • Proven experience in mobile or freemium games in roles such as economy design, game design, data science, LiveOps, or product.
  • Strong analytical skills and logical thinking, with proven experience in data-oriented projects.
  • A degree in economics or a related field.
  • Advanced level of English.

Responsibilities

  • Design, manage, and optimize complex in-game economies, including virtual goods, currencies, pricing models, and reward systems for events and progression paths.
  • Set ideal pricing to balance long-term player satisfaction with strong monetization opportunities.
  • Build models, predictive simulations, and prototypes to forecast the impact of game features, content updates, and game balance on player behavior.
  • Define critical metrics, plan A/B testing, and analyze game data to iterate on live features and address economic issues.
  • Ensure balanced revenue growth without sacrificing player engagement.
  • Partner with Product, Game Design, Data, Engineering, and LiveOps teams to deliver impactful features and craft efficient player experiences.
  • Provide expert advice and support data-informed decision-making across the studio.

About the Company

Gram Games

Mobile puzzle game developer and publisher

Gram Games creates mobile puzzle and hyper-casual games for a global audience, monetizing through in-app purchases and ads. Its games, like 1010! and Merge Dragons!, use simple puzzle mechanics—placing blocks on a 10x10 grid to form lines and merging items to heal a magical land and evolve dragons. The company differentiates itself with a track record of successful live games, rapid development of approachable titles, and a focus on live-service experiences, culminating in its 2018 acquisition by Zynga for $250 million. Its goal is to build and maintain a portfolio of free-to-play mobile games that steadily generate revenue and grow daily active users and long-term player engagement.

Company size
51-200
Company stage
Acquired
Total funding
$1.2M
Headquarters
London, United Kingdom
Founded
2012

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