Full-Time

Game Economy Lead

Gram Games

Gram Games

51-200 employees

Mobile puzzle game developer and publisher

No salary listed

London, UK

Hybrid

Hybrid role; onsite work is indicated.

Bachelor's

Category
Business & Strategy (1)
Required Skills
Data Science
Product Management
A/B Testing
Data Analysis

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Requirements
  • Proven experience in mobile or freemium games in economy design, game design, data science, live operations, or product roles.
  • Strong analytical skills and logical thinking, with proven experience in data-oriented projects.
  • A degree in economics or a related field.
  • Advanced level of English.
Responsibilities
  • Design, manage, and optimize complex in-game economies, including virtual goods, currencies, pricing models, and reward systems for events and progression paths.
  • Set ideal pricing to balance long-term player satisfaction with monetization opportunities.
  • Build models, predictive simulations, and prototypes to forecast the impact of game features, content updates, and game balance on player behavior.
  • Define critical metrics, plan A/B testing, and analyze game data to iterate on live features and address economic issues.
  • Ensure balanced revenue growth without sacrificing player engagement.
  • Partner with Product, Game Design, Data, Engineering, and LiveOps teams to deliver features and craft efficient player experiences.
  • Provide expert advice and support data-informed decision-making across the studio.
Desired Qualifications
  • Strong interpersonal communication, collaboration, open-mindedness, and self-motivation.

Gram Games develops mobile puzzle and hyper-casual games for a global audience, with hit titles like 1010! and Merge Dragons! that are free-to-play and monetize via IAP and ads. 1010! is a simple game where players place blocks on a 10x10 grid to form lines and clear the board; Merge Dragons! lets players match items to heal a magical land and evolve dragons. The company started in Istanbul in 2012, grew a studio network and was acquired by Zynga in 2018 for $250 million in cash. Its goal is to maintain a portfolio of live, free-to-play games that steadily generate revenue and grow daily active users through compelling live services.

Company Size

51-200

Company Stage

Acquired

Total Funding

$1.2M

Headquarters

London, United Kingdom

Founded

2012

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Simplify Jobs

Simplify's Take

What believers are saying

  • Gram Games posted nine openings in June 2026, signaling active product investment.
  • Merge Dragons! received a May 13, 2026 Android update with bug fixes and performance work.
  • June 2026 event cadence shows an enduring live-service funnel for spending and retention.

What critics are saying

  • Merge Dragons! carries the franchise; one title shock hits most revenue immediately.
  • Take-Two can slash duplicated mobile costs quickly, pressuring Gram Games headcount by 2027.
  • Hyper-casual design has commoditized; 1010! offers little moat against clone competition.

What makes Gram Games unique

  • Gram Games pairs Istanbul engineering with London monetization, sustaining global free-to-play execution.
  • Merge Dragons! still ships events through June 2026, proving durable live-ops depth.
  • Take-Two-owned Gram Games keeps 2026 hiring open across data, UA, engineering, and design.

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Benefits

Health Insurance

Private medical care

Life insurance

Fertility Treatment Support

Family Planning Benefits

Growth & Insights and Company News

Headcount

6 month growth

4%

1 year growth

4%

2 year growth

4%
Pocket Gamer
Nov 4th, 2025
Arcadia Gaming Partners invests $4m in Iron Games studio led by former Gram Games execs

A new UK-based mobile studio called Iron Games set up by former executives at Merge Dragons developer Gram Games has received $4 million from Arcadia Gaming Partners