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Apple

Designs phones, computers and their operating systems

Advanced Optics Design Engineer - Camera Hardware

Hardware EngineeringConfirmed live in the last 24 hours
Full-timeHerzliya, IsraelNo salary listedIn-person

About the Job

Requirements

  • Advanced expertise in physical-optics simulation, including rigorous coupled-wave analysis (RCWA), finite element method (FEM), and finite-difference time-domain (FDTD).
  • Deep proficiency in scientific programming, scripting, and data analysis.
  • Deep understanding of optics, physical wave optics, and ray optics.
  • Proven skills in multi-objective optimization and inverse design.
  • Familiarity with semiconductor and microelectromechanical systems (MEMS) fabrication.
  • A preferred qualification is an M.Sc. or Ph.D. in Physics, Electro-Optics, Optical Engineering, Electrical Engineering, or a related field, with at least 4 years of relevant experience.
  • Proficient verbal and written English.

Responsibilities

  • Drive all phases of development of high-performance micro- and nano-optic elements, from initial concept through prototyping to high-volume manufacturing.
  • Develop, validate, and extend in-house simulation and design tools.
  • Conduct optimization, verification, and tolerance analysis studies.
  • Partner with vendors to develop and fine-tune fabrication processes.
  • Define optical testing strategies for prototypes and high-volume manufacturing.
  • Interface across a broad range of teams and disciplines to integrate components into Apple products.

Desired Qualifications

  • Experience with metasurfaces and nanophotonics.
  • Proficiency in Python.
  • Experience with generative artificial intelligence (GenAI).

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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