U

Unity

Real-time cross-platform 2D/3D content platform

Junior Software Engineer Intern - Platform Support

Game EngineeringPosted on Nov 12
InternshipVilnius, Vilnius City Municipality, Lithuania

About the Job

Requirements

  • Be a student enrolled in an information technology or similar programme.
  • Know the Unity editor.
  • Be willing to analyze and modify C++ and C# code with support from teammates.
  • Have sufficient English knowledge for professional verbal and written exchanges, as duties require frequent and regular communication with colleagues and partners worldwide.

Responsibilities

  • Investigate and fix bugs affecting different platform areas.
  • Test code changes on different platforms, including smartphones and gaming consoles.
  • Investigate bug reports and analyze platform-specific issues.
  • Implement solutions to uphold Unity's quality standards.
  • Debug, modify, and test Unity's source code to deliver robust fixes and ensure a seamless user experience.

Desired Qualifications

  • Have experience building and running Unity projects on different platforms.
  • Have experience working with GitHub and Git.

About the Company

Unity

Real-time cross-platform 2D/3D content platform

Unity is a software platform for creating interactive experiences in 2D, 3D, VR, and AR. It provides a real-time development engine and editor that lets users design, build, and publish content across many platforms, including mobile devices, PCs, and consoles. The product works by compiling assets, scripts, and scenes into a live, interactive app that can be exported to different devices; users can iterate in real-time and access cross-platform tools, asset libraries, and services. Unity differentiates itself from competitors with its broad, cross-platform real-time engine, a large ecosystem and marketplace, and a tiered subscription model plus additional support services tailored to individuals, studios, and enterprises. Its goal is to help developers—ranging from hobbyists to large companies—create and deploy interactive content quickly and at scale across multiple industries such as gaming, film, architecture, automotive, and engineering.

Company size
5,001-10,000
Company stage
IPO
Headquarters
San Francisco, CA
Founded
2009

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