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Apple

Designs phones, computers and their operating systems

GPU Intern

Silicon & ASIC DesignConfirmed live in the last 24 hours
Internship · Year-roundNo salary listed

About the Job

Requirements

  • Currently pursuing a Bachelor of Science, Master of Science, or Doctor of Philosophy in Electrical Engineering, Computer Engineering, Electrical and Computer Engineering, or a related field.
  • At the end of the internship, return to school to continue education, or have the internship be the last requirement for graduation.
  • Have curiosity about GPU and CPU architecture and microarchitecture.
  • Have strong coding skills in C or C++ for RTL Design and RTL Power Optimisation internships.
  • Have knowledge of scripting languages such as Perl, Python, or Ruby.
  • Have familiarity with SystemVerilog, Verilog, or VHDL.

Responsibilities

  • Assist with delivering high-quality intellectual property to meet performance, feature, timing, area, and power goals in RTL Design.
  • Collaborate with Design Engineers and work alongside platform architecture, functional verification, and physical design teams on GPU products.
  • Balance energy efficiency and area constraints with project schedule and maintainability in RTL designs.
  • Analyse and optimise power takedown strategies, set targets for future intellectual property, and generate power data for critical decisions.
  • Improve methodologies for power data extraction and reporting.
  • Work on the physical design of new Apple products and learn the modern application-specific integrated circuit design flow.
  • Work through physical-design activities including block floorplanning, placement, and routing with mentorship.
  • Partner with engineers to identify metrics, analyse results, write scripts to automate flows, and improve key metrics.
  • Partner with RTL Design teams to understand chip architecture and coordinate physical-design requirements.

Desired Qualifications

  • Have strong interpersonal and analytical skills.
  • Work well within a team and remain productive under tight schedules.
  • Understand static timing analysis and synthesis for the Physical Design internship.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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