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Behaviour Interactive

Independent game developer and publisher

Senior Backend Programmer

Backend EngineeringConfirmed live in the last 24 hours
Full-timeMontreal, QC, CanadaNo salary listedHybrid

About the Job

Requirements

  • A minimum of 5 years of backend development experience in Python.
  • Hands-on expertise in the AWS ecosystem, including Lambda, ECS, API Gateway, RDS, DynamoDB, S3, and CloudWatch.
  • Knowledge of REST APIs, WebSockets, and modern software architecture principles.
  • Experience with Linux environments, server performance optimization, and secure client-server development.
  • Experience with CI/CD practices and tools such as GitLab Pipelines, Jenkins, or GitHub Actions.
  • Experience with Infrastructure as Code tools such as Terraform, Pulumi, or CDK.
  • Knowledge of relational and NoSQL databases, including data modeling and performance considerations.

Responsibilities

  • Design, build, and maintain advanced backend services and operational systems.
  • Define technical specifications and requirements before developing new features and services.
  • Diagnose and resolve issues to improve application stability, code quality, and CI/CD pipeline robustness.
  • Collaborate closely with other developers to deliver scalable, production-grade services.
  • Develop, execute, and analyze functional tests to ensure performance and reliability.

About the Company

Behaviour Interactive

Independent game developer and publisher

Behaviour Interactive is a large independent video game developer and publisher with studios in Montreal, Toronto, Seattle, the United Kingdom, and the Netherlands. It creates, publishes, and collaborates on games for consoles, PCs, and mobile devices. Its most famous title is Dead by Daylight, a multiplayer horror game that has attracted over 60 million players. The company earns money by selling games, offering subscriptions for ongoing content and updates, and engaging in co-development projects with other gaming partners. Unlike many studios that only develop in-house projects, Behaviour combines original game development with partnerships to build and maintain live-service titles. It also emphasizes community engagement through events and game jams. The goal is to grow as a leading independent developer and publisher, expand successful live-service games, and diversify revenue through multi-platform releases and collaborative projects.

Company size
1,001-5,000
Company stage
Early VC
Total funding
Not listed
Headquarters
Santiago, Chile
Founded
1992

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