Q

Qualcomm

Designs mobile chips and licenses wireless patents

GPU Design Verification Engineer - GPU ASICS Engineering

Hardware Validation & TestingPosted on Nov 9
Full-timeSan Diego, CA, USAIn-person

About the Job

Requirements

  • A bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or a related field and at least 2 years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience; alternatively, a master's degree in those fields and at least 1 year of related work experience; or a PhD in those fields.
  • Verification capabilities in test planning, scripting, simulation, problem solving, and debugging.
  • Skills in SystemVerilog, Universal Verification Methodology (UVM), Verilog or VHDL, and C/C++.
  • Experience with constrained-random verification, functional coverage development, and design debugging.
  • At least 3 years of Hardware Engineering, Software Engineering, Systems Engineering, or related work experience is listed as a preferred qualification, not a minimum requirement.
  • A master's degree in Electrical Engineering, Computer Engineering, Computer Science, or a related field is preferred.
  • At least 2 years of relevant GPU experience, either external or internal, is preferred.

Responsibilities

  • Architect, design, implement, and verify the structure and performance of GPU hardware, drivers, features, applications, and tools.
  • Create and maintain verification test benches and environments in SystemVerilog and UVM.
  • Create and use advanced testing frameworks to generate and recreate real-world system integration conditions.
  • Collaborate with Architecture, Software, Firmware, Design, Modeling, Emulation, and Post-silicon Validation teams to define and develop test methodology and content.
  • Participate in GPU architecture and micro-architecture reviews.
  • Collect, organize, and execute system-level test content, including directed test cases, gaming benchmarks, standards-compliance test suites, and system-level scenarios.
  • Build automation for continuous integration and testing based on the latest GPU IP.
  • Collect and analyze test results using statistics and data predictions to track benchmarks and identify issues.
  • Work with team members to understand and align on feature development within a narrow scope and meet targets.
  • Write technical documentation and feature descriptions for straightforward projects under a supervisor's direction.

Desired Qualifications

  • Exposure to emulation or prototyping platforms, including Veloce, Palladium, Zebu, or FPGA.
  • Experience with GPU-based verification.
  • Experience with system-level or subsystem-level verification.
  • Experience with concurrency, preemption, and stress-testing frameworks.
  • Experience in testbench architecture and implementation.
  • Exposure to Vulkan, DirectX 11, or DirectX 12 graphics APIs.
  • Scripting and automation experience, including Python, Make, or Airflow.
  • Embedded firmware development and debugging experience.
  • Experience with benchmarking and performance analysis.
  • Knowledge of Windows or Linux operating-system kernel architecture.
  • Experience with C/C++, GNU Toolchain, or Visual Studio.
  • Formal verification experience, including FPV and DPV.
  • Experience with emulation, prototyping, hybrid-build, and execution flows, including Veloce, Palladium, Zebu, Protium, HAPS, or QEMU.
  • Experience developing synthesizable transactors, monitors, and scoreboards for emulation platforms.
  • Embedded firmware or kernel-level development and debugging skills, including C/C++, Makefiles, GDB, U-Boot, UEFI, and kernel-mode drivers.

About the Company

Qualcomm

Designs mobile chips and licenses wireless patents

Qualcomm designs the Snapdragon processors and modems inside many Android phones, and it licenses its wireless patents to device makers around the world. It helped commercialize CDMA, the cellular technology behind 3G networks, and its patents cover core parts of the 4G and 5G standards that phones use to connect. The company does not run its own chip factories; contract foundries make its chips, which it sells to makers of phones, PCs, cars, and connected devices. Device makers also pay Qualcomm royalties for using its patented technology, which forms a second business alongside chip sales. Qualcomm was founded in 1985 and is based in San Diego, California.

Company size
10,001+
Company stage
IPO
Headquarters
San Diego, CA
Founded
1985

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