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Electronic Arts

Global publisher of live-service video games

Development Manager EA SPORTS UFC

Engineering LeadershipConfirmed live in the last 24 hours
Full-timeVancouver, BC, CanadaCA$104.5k - CA$142.8kIn-person

About the Job

Requirements

  • At least 3 years of project management or project lead experience with production lifecycles, processes, and project planning.
  • Experience in a Scrum or Agile software development environment.
  • Experience in a software development environment, including use of tools such as Jira.
  • Experience working with expansive teams with a variety of skill sets, experience, and backgrounds.
  • Strong written and verbal communication skills, including the ability to summarize complex information, communicate risks clearly, and tailor messaging for different audiences.
  • Strong organizational skills, attention to detail, and the ability to manage multiple priorities across different project timelines.

Responsibilities

  • Manage a development team generally consisting of Software Engineers, Animators, Artists, Producers, Designers, and Quality Verification.
  • Provide project management support for the team, schedule work in alignment with project goals, track dependencies, identify, raise, and facilitate resolution of risks, escalate issues as required, and facilitate prioritization decisions.
  • Work collaboratively with other project managers to resolve cross-team issues and improve project management processes.
  • Ensure each project setup and progress is in alignment with leadership expectations and complete status reports at the required cadence.
  • Establish processes to ensure all workflows are clearly defined, processes are documented, and team members are engaged.

Desired Qualifications

  • A bachelor's degree in a related field such as Computer Science, Game Development, or Business, or equivalent, is preferred.
  • Familiarity with tools such as Miro, Slack, Excel, Google Sheets, and other project-tracking and reporting tools.
  • Demonstrated ability to use generative AI productivity tools for daily workflow optimization, early-stage ideation, and rapid prototyping, with the ability to critically validate AI output and iterate effectively.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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