I

Insomniac Games

Develops award-winning video game franchises

Environment Art Intern

3D ModelingConfirmed live in the last 24 hours
Internship · Summer 2026Burbank, CA, USA$36.50 /hr

About the Job

Requirements

  • Currently enrolled at a college or university studying a related Arts field.
  • A creative, self-motivated, and responsible approach to learning and completing assigned work.
  • Passion for video games and art, with an interest in environment modeling, texturing, and game development.
  • Willingness to learn new tools and techniques and collaborate with experienced artists.
  • Must be an undergraduate student with expected graduation between May 2026 and December 2029 from an accredited university.
  • Must be able to work during one of the following periods: May 17 through August 6, or June 14 through September 3.
  • Must be available for the entire 12-week internship period.
  • Must be authorized to work for any employer in the United States and must not require work visa sponsorship from SIE now or in the future.

Responsibilities

  • Model natural and architectural geometry using concept art and photo reference, with a focus on creating props and supporting level artists.
  • Create UV layouts, generate normal maps, and develop textures and materials for environment objects.
  • Contribute to modeling, texturing, surfacing, and placing component assets to help build game worlds.
  • Learn and apply new artistic techniques and tools to maintain a consistent visual style under the direction of the Art Director.
  • Collaborate with the Environment art team to develop and refine assets while gaining hands-on experience with game production workflows.

Desired Qualifications

  • Python skills.
  • Previous experience with Maya.

About the Company

Insomniac Games

Develops award-winning video game franchises

What does the company do? Insomniac Games creates and develops award-winning video games for multiple platforms, building iconic franchises such as Spider-Man, Spyro the Dragon, Ratchet & Clank, and Resistance over a 25-year period. How does its product work? Its games are interactive experiences where players control characters in immersive worlds—exploring, combat, puzzle-solving, and progressing through stories, with high-quality visuals and polished gameplay across platforms (notably PlayStation). How is it different from competitors? It combines long-running, beloved franchises with strong workplace culture recognition and a history of multiplatform releases, along with close collaboration with console makers to deliver notable first-party titles. What is the goal? To continue delivering engaging, character-driven adventures and expand its portfolio of enduring franchises while maintaining a positive, award-winning workplace and attracting top talent.

Company size
501-1,000
Company stage
Acquired
Total funding
$229M
Headquarters
Burbank, CA
Founded
1994

Recently Posted Jobs

Explore more opportunities at Insomniac Games

See more jobs