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Xsolla

Global payment solutions for video games

Product Owner - Subscriptions

Product ManagementConfirmed live in the last 24 hours
Full-time$70k - $90k /yr

About the Job

Requirements

  • At least 4 years of product experience, including hands-on experience with subscription, billing, or payments products.
  • A solid understanding of subscription economics and lifecycle, ideally in games, including battle passes, premium memberships, and season passes.
  • Comfort with billing mechanics, including renewals, proration, dunning and retry, grace periods, refunds, chargebacks, and tax.
  • A track record of taking features from research through shipment and making prioritization decisions with incomplete information.
  • Systems thinking, including understanding how pricing or billing decisions affect multiple publishers and subscribers.
  • Daily use of artificial intelligence tools is expected.

Responsibilities

  • Study competitors, interview publishers and partners to uncover needs, and analyze subscriber and payment data to identify opportunities for development.
  • Turn research findings into clear requirements and feature designs.
  • Own and maintain the roadmap, deciding what gets built and in what order and maintaining a clear rationale for the team and stakeholders.
  • Drive features to production and coordinate cross-product dependencies.
  • Support preparation of marketing materials, train the sales team, and prepare integration-team materials and public documentation.

Desired Qualifications

  • Strategic vision for applying machine learning to subscription challenges such as churn prediction, retry timing, and dynamic pricing, or hands-on experience in the field.

About the Company

Xsolla

Global payment solutions for video games

Xsolla provides payment processing, fraud detection, and gamified monetization tools for video game developers and publishers worldwide. It processes games’ payments across many countries, protects against fraud, and offers in-game shops, bundles, and subscriptions through a single integration. Its focus on game-specific monetization, multi-currency and language support, and global reach distinguishes it from generic payment providers. Its goal is to help developers earn revenue, remove barriers to monetization and distribution, and ensure players can access games easily.

Company size
501-1,000
Company stage
N/A
Total funding
$73M
Headquarters
Los Angeles, CA
Founded
2005

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