Physical Design Engineer
Apple
Physical Design Engineer
Apple
Designs phones, computers and their operating systems
Imagine what you can do here. Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn't have imagined, and now, can't imagine living without. It's the diversity of those people and their ideas that inspires the innovation that runs through everything we do.
Bachelor’s degree or foreign equivalent in Electrical and Computer Engineering, Electrical Engineering, Electronics Engineering, or a related field. Experience and/or education must include: Using industry standard tools for PnR implementation Performing STA across multiple corners and modes, fixing setup/hold violations and debugging timing paths Creating a block-level floorplan including macro placement, pin assignment, power grid design, tap cell insertion, and congestion reduction. Running and debugging DRC/LVS using tools Fundamental understanding of clock trees including skew and insertion delays and impact on setup and hold timing Fundamental understanding of impact of drive strengths, vt-swapping and buffering on STA Implementing power (leakage recovery, Vt swaps) and functional changes (gate-level patching) Utilizing Tcl and Shell scripting to automate PnR flows, parse reports, or create CAD utilities
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APPLE INC has the following available in Austin, Texas. Work with logic designer to decide on design hierarchy and to architect macro/design module placement to extract best PPA at floorplan stage. Work with EDA tools to optimize the design to get best placement location for millions of cells in the design. Construct clock tree to support high performance and low power designs. Route the design to meet all latest technology foundry guidelines and rules. Verify design performance using Static analysis, generate ECOs to fix failing paths. Verify design for electrical rules checks, design rule checks, electromigration and IR drop. Fix any of the violations on physical database. Review and signoff the design to make sure quality and PPA is not compromised. Identify issue, debug, resolve flow issues during place and route implementation. Develop scripts/programs as needed to implement designs. 40 hours/week.
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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