Senior UI Engineer
Apple
Senior UI Engineer
Apple
Designs phones, computers and their operating systems
Apple is where individual imaginations gather together to do great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. We’d love to work with you.
5+ years of proven experience in software development. Ideally on Apple platforms. Strong proficiency in Swift and/or Objective-C Deep experience with at least one major Apple UI framework: SwiftUI, UIKit, or AppKit Strong understanding of architectural patterns (e.g., MVVM, MVC) and object-oriented design principles commonly used on Apple platforms
Demonstrated interest or experience in AI systems, or integrating AI features into existing systems Experience building experiences with dynamic and fluid UI BS, MS, or PhD in software engineering or a related field like interaction design
This team nurtures state-of-the-art intelligence ideas into powerful, usable features and systems. We work with the latest AI research and our talented research teams to build innovative implementations of those ideas on Apple platforms. We discuss, debate, and iterate to quickly find out what works, what doesn’t, and what will make of the most magical user experience. We’re a small, nimble team, with varied skills, that’s collaborates to make the best products.
Research, discuss, and debate the latest in intelligence capabilities across the industry, and the ways those capabilities could form the foundation of future Apple features and products. Collaborate with ML/AI engineers, systems engineers, and designers to build functional prototypes Be able to quickly build an idea so you and the team can work with hands-on products. Then iterate on the best of those prototypes. Build things that you may not be convinced are the best direction or where there may not be clear precedent. Being able to compare, contrast, and discuss all ideas will help bring the best ones forward. Work well in the spaces between Design, engineering, and research, to create magical user experiences Craft systems and UIs that work for demoing new ideas, but also provide mechanisms to observe and debug how these systems behave. Help define frameworks for how UI in AI systems should work
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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