Exploratory Design Scientist
Apple
Exploratory Design Scientist
Apple
Designs phones, computers and their operating systems
Imagine what you could do here. At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Multifaceted, inquisitive people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it. Join us to help deliver the next groundbreaking Apple product. Do you love working on challenges that no one has solved yet? As a member of our dynamic group, you will have the outstanding and phenomenal opportunity to craft upcoming products that will delight and encourage millions of Apple’s customers every single day. Apple’s Exploratory Design Labs (XDLabs) has openings for experienced device experts with broad knowledge of the experimental foundations of physical computing, to help develop technological concepts and prototypes that shape what the next generation products ought to have from a technology perspective. Working with a diverse cross-functional team, you will use your deep knowledge of device structure, physics and fabrication to lead a team to design, model and prototype subsystems that accelerate key aspects of future generations of consumer electronic devices. You must embrace uncertainty and ambiguity in outcomes, and still have the ability to push through and inspire team members to get to solutions.
BS in optoelectronics/electromechanical, optomechanical or similar engineering degree. Experience designing, fabricating and characterizing devices and/or systems and running time-sensitive, high-risk projects. Experience in electronic devices and optical devices modeling and designing concepts and systems around them for computing and/or other functionalities. Expertise modeling electronic and optical devices operating within systems.
20+ years of relevant industry experience. PhD in an electro-optical or nanoscale-devices or material-science-of-devices related field. Deep understanding of the physics and principles of device design and fabrication. Proven ability to exercise sound technical judgment with imperfect information; ability to operate at the right level of depth for every problem. Ability to communicate efficiently and productively with technical peers. Experience working with external partners while still carrying out innovation that stays within the organization Proven experience of leading teams while still possessing the technical depth to be an individual contributor when required. Track record of learning new fields and taking on new challenges.
In this role, you will collaborate with domain experts to conceive, model, and evolve emerging concepts and devices for future Apple systems. Leveraging a broad foundation across electronics, optics, physics, and engineering, you will build a deep quantitative understanding of how optical devices interact with computational systems. You will play a key role in the full R&D lifecycle, moving from theoretical device modeling to the physical design, prototyping, and characterization of these advanced systems.
Conceive, analyze, model, optimize, and evolve new and emerging concepts and devices for future Apple systems. Apply broad knowledge across electronics, optics, physics, and engineering, along with device modeling skills, to understand and optimize optical and computational system interactions. Participate in the hands-on design, prototyping, and characterization of resulting devices and systems. Communicate plans and technical results effectively through team meetings, written reports, and presentations to wider teams and management. Continuously learn and adapt to new technical concepts and methodologies as required by the research environment.
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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