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Epic Games

Develops games and Unreal Engine tools

Hard Surface Outsource Lead

3D ModelingConfirmed live in the last 24 hours
Full-timeCary, NC, USANo salary listedIn-person

About the Job

Requirements

  • Experience shipping AAA titles across multiple platforms.
  • Experience shipping 3D production assets for games in character, weapon, or prop disciplines.
  • Experience creating game art assets with software such as Maya, 3ds Max, ZBrush, Photoshop, and Substance.
  • Experience with modeling, UV creation, and texturing.
  • Ability to communicate creative feedback clearly to external vendor locations.
  • Experience working within a team and a high-pressure production environment.

Responsibilities

  • Work with the Hard Surface Cosmetics Lead and Hard Surface Art Leads to define creative direction for assets and communicate that direction clearly to vendors.
  • Work with directors, production, and internal partners to evaluate, hire, and onboard vendors.
  • Collect or create detailed documentation, video references, and examples covering art asset production, procedures, and engine requirements for external vendors.
  • Make necessary fixes to keep assets consistent and technically ready for the game as they are handed off by the outsource partner.
  • Communicate modeling and paint feedback to outsource partners and ensure creative notes and goals are met; inform leadership when they are not met.
  • Partner with the Hard Surface implementation team to ensure outsourced assets are ingested correctly into the pipeline and engine.
  • Produce art assets when needed and work within the Epic pipeline.
  • Provide bug support, triage, and resolution for art assets created by the outsourcing team.

Desired Qualifications

  • Fluency in a language other than English, including Chinese, German, Spanish, Italian, or Russian.

About the Company

Epic Games

Develops games and Unreal Engine tools

Epic Games develops and publishes popular video games and provides development tools and services for others. Its games, like Fortnite, run on multiple platforms and monetize through sales, in-game purchases, and Battle Pass subscriptions, while Unreal Engine is licensed to other studios and Epic Online Services offer backend and multiplayer support. The company differentiates itself by offering both in-house game development and a broad ecosystem of widely used developer tools and online services. Its goal is to deliver entertaining games for players and enable other developers to build and grow their own games with strong technology and infrastructure.

Company size
10,001+
Company stage
Late Stage VC
Total funding
$8.6B
Headquarters
Cary, NC
Founded
1991

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