I

Insomniac Games

Develops award-winning video game franchises

VFX Artist

Animation & VFXConfirmed live in the last 24 hours
ContractRemote in USA$75 - $85 /hrRemote

About the Job

Requirements

  • Possess at least an intermediate ability to navigate and use digital content creation software such as Maya, Houdini, or equivalent.
  • Have an intermediate foundation in computer graphics fundamentals and artistic analysis.
  • Demonstrate professionalism in attendance, communication, reading comprehension, receiving feedback, and working in a production setting.
  • Be able to define problems, collect data, establish facts, and draw valid conclusions; interpret technical instructions in mathematical or diagram form; and deal with abstract and concrete variables.
  • Be proficient in Maya, including working with joints and locators, keyframing, rigid body simulations, hard surface modeling, and UV mapping.
  • Be proficient in Photoshop for painting and editing textures, and with node-based shader networks.
  • Have good observation skills and the ability to use reference materials and work independently.
  • Have proficiency in animation and timing skills.

Responsibilities

  • Create, design, and implement real-time particle effects using static and animating 2D/3D elements.
  • Place visual effects across game environments, gameplay, and cinematics.
  • Create effect textures, including color, normal, specular, ambient occlusion, height, and incandescent maps.
  • Create effect shaders with node-based shader networks.
  • Create simple geometry and UV sets.
  • Optimize effects for framerate and memory.
  • Collaborate with other development departments to ensure effects are implemented appropriately in the game engine.
  • Understand and contribute to the overall art style of the game.
  • Orchestrate effects events by layering and timing different effects to create a believable scene.
  • Perform other duties as assigned.

Desired Qualifications

  • Knowledge of other visual-effects software.
  • A solid traditional arts background.

About the Company

Insomniac Games

Develops award-winning video game franchises

What does the company do? Insomniac Games creates and develops award-winning video games for multiple platforms, building iconic franchises such as Spider-Man, Spyro the Dragon, Ratchet & Clank, and Resistance over a 25-year period. How does its product work? Its games are interactive experiences where players control characters in immersive worlds—exploring, combat, puzzle-solving, and progressing through stories, with high-quality visuals and polished gameplay across platforms (notably PlayStation). How is it different from competitors? It combines long-running, beloved franchises with strong workplace culture recognition and a history of multiplatform releases, along with close collaboration with console makers to deliver notable first-party titles. What is the goal? To continue delivering engaging, character-driven adventures and expand its portfolio of enduring franchises while maintaining a positive, award-winning workplace and attracting top talent.

Company size
501-1,000
Company stage
Acquired
Total funding
$229M
Headquarters
Burbank, CA
Founded
1994

Recently Posted Jobs

Explore more opportunities at Insomniac Games

See more jobs