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DreamWorks Animation

Produces animated films and TV series

Senior Producer - Ecosystems

Program ManagementPosted on Nov 14
Full-timeMontreal, QC, CanadaNo salary listed

About the Job

Requirements

  • At least 15 years of production experience in video games or interactive entertainment.
  • Experience with user-generated content platforms, creator ecosystems, modding communities, or games with significant user-created content.
  • Significant experience managing external development, co-development, or outsourced game-development teams.
  • Experience taking games or interactive content from development through approval, publishing, launch, and post-launch operations.
  • Production-management skills and experience managing multiple teams, schedules, budgets, risks, and cross-functional dependencies.
  • Must be legally authorized to work in Canada.
  • Must be willing to work in the Montreal office at least four days a week.
  • Must be willing to work overtime when required, in accordance with Quebec labor standards.
  • Must be willing to travel for work-related business, if necessary.

Responsibilities

  • Lead production across multiple external development teams by establishing clear plans, milestones, budgets, review gates, and delivery expectations.
  • Serve as the primary production partner for external teams, ensuring communication, alignment, and accountability throughout development.
  • Own production workflows from onboarding and development through submission, review, approval, publishing, and post-launch support.
  • Partner with creative, product, engineering, business development, legal, and other teams to ensure external developers have what they need to succeed.
  • Manage multiple concurrent projects while maintaining visibility into schedules, risks, dependencies, budgets, and portfolio health.
  • Establish and continuously improve processes for external development, submissions, publishing, and release management.
  • Identify and resolve issues affecting external teams, escalating cross-functional dependencies and critical decisions when necessary.
  • Incorporate feedback from external developers and creators into improvements to tools, workflows, and processes.
  • Help scale production operations to support a growing portfolio of external developers and creators.
  • Interested candidates must apply to be considered.

Desired Qualifications

  • Experience designing or operating submission, review, approval, publishing, or certification workflows.
  • Experience with live-service games or platforms supporting an evolving portfolio of content.
  • Familiarity with Unreal Engine or other modern game-development environments.
  • Experience building new external-development or publishing processes in a fast-moving environment.

About the Company

DreamWorks Animation

Produces animated films and TV series

DreamWorks Animation produces animated films and television shows for family and children audiences, creating stories and characters that appeal to multiple generations. Its products are brought to life through a full animation pipeline, including in-house technology like the Moonray rendering platform, and a studio ecosystem that supports development from concept to release. Work combines artistry and engineering to deliver feature films, TV series, and related experiences, with revenue coming from box office, licensing, merchandise, and partnerships with streaming services. The company differentiates itself with its proprietary animation technology, a large creative talent pool at its Glendale campus, and a track record of popular franchises such as How to Train Your Dragon, along with award-winning storytelling. Its goal is to produce high-quality, engaging animated content and advance animation technology while expanding its franchises across theaters, TV, and digital platforms.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$15M
Headquarters
Glendale, CA
Founded
1994

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