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Anduril

Builds autonomous weapons for the US and allies

Production Mechanical Engineer - Space

Design EngineeringConfirmed live in the last 24 hours
Full-timeCosta Mesa, CA, USA

About the Job

Requirements

  • A Bachelor of Science degree or higher in engineering or a hard science.
  • CAD skills on any platform and the ability to create high-quality engineering drawings that meet common industry standards, including Geometric Dimensioning and Tolerancing (GD&T).
  • Experience taking hardware designs into manufacturing and production, including design for manufacturing and assembly and drawing release, and transitioning hardware from prototype or low-rate to higher-rate production.
  • Working knowledge of bill of material (BOM) structures, revision control, and engineering change orders (ECO/ECN), ideally within a product lifecycle management or product data management system.
  • Demonstrated hands-on fabrication and assembly skills, including experience using hand tools, a mill, and a lathe.
  • Strong understanding of engineering fundamentals, including heat transfer, statics, solid mechanics, and materials.
  • Familiarity with tolerance analysis and inspection methods.
  • Ability to perform duties autonomously without supervision.
  • Willingness to establish scope and requirements for ill-defined problems.
  • Passion for defending the United States and its allies.
  • Ability to obtain and hold a U.S. Top Secret security clearance.

Responsibilities

  • Own the production readiness of space hardware by taking maturing and flight-proven designs and driving them toward repeatable, higher-rate manufacturing, while pacing design changes with a holistic view of the program and its build schedule.
  • Use first principles to make decisions and identify opportunities to simplify designs, reduce part count, and design for manufacturing, assembly, and test (DFM/DFA/DFT) to improve producibility, repeatability, and reliability at higher production quantities.
  • Modify and mature existing designs to resolve production problems involving fit, tolerance, assembly, and yield.
  • Update designs to reduce build and test cycle times, improve first-pass yield, and remove bottlenecks from assembly, integration, and test (AI&T) operations.
  • Own bills of material and engineering drawings, including releasing and maintaining part and assembly drawings, GD&T, and BOM structure; processing engineering changes (ECO/ECN); and managing revisions and effectivity.
  • Propagate engineering changes through assembly hierarchies by revising parent assembly models, drawings, and BOMs when subcomponent designs change, ensuring next-higher-level documentation remains current and consistent.
  • Act as the Responsible Engineer for hardware in production by dispositioning nonconformances and authoring red-lines and rework or retrofit instructions.
  • Partner with manufacturing, supply chain, and test engineering to transition designs from low-rate to higher-rate production and establish repeatable work instructions, tooling, and fixtures.
  • Build and validate prototypes and production trial builds, analyze failures, and feed lessons learned back into the design and build process.
  • Travel to test sites, production facilities, and vendors as needed.
  • Create technical documentation, including assembly and work instructions, procedures, test plans and reports, vendor specifications, and statements of work.

Desired Qualifications

  • Four or more years of professional mechanical design or production/sustaining engineering experience with space hardware.
  • Experience with NX/Teamcenter or equivalent CAD/PLM tools.
  • Experience with nonconformance disposition and Material Review Board, root cause and corrective action (RCCA), and first article inspection (FAI).
  • Experience designing tooling, fixtures, and ground support equipment to improve build and test throughput.
  • Ability to integrate electronic components, including PCBAs, motors, and sensors, into mechanical designs.
  • Experience developing code in higher-level languages such as Python, MATLAB, or C++ for analytical models, data acquisition, and automation.
  • Experience with statistical process control, tolerance stack-ups, or design of experiments (DOE) to improve yield.

About the Company

Anduril

Builds autonomous weapons for the US and allies

Anduril builds autonomous weapons, such as drones, cruise missiles, and robot submarines, for the US military and its allies, often developing them with its own money before any order arrives. In 2024 it beat Boeing, Lockheed Martin, and Northrop Grumman for an Air Force contract to develop Fury, a pilotless jet that flies alongside crewed fighters. Its Lattice software merges camera and radar feeds into one live map and lets a few operators direct many drones and weapons at once, including other companies' systems. Governments buy its systems under contract, and Anduril builds much of the hardware in its own factories. Oculus founder Palmer Luckey co-founded Anduril in 2017, and it is based in Costa Mesa, California.

Company size
10,001+
Company stage
Private
Total funding
$11.5B
Headquarters
Costa Mesa, CA
Founded
2017

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