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Persona AI

Humanoid robotic labor platform for industry

Senior XR Software Engineer - Teleoperation

Game EngineeringPosted on Nov 9
Full-timeHouston, TX, USA

About the Job

Requirements

  • At least 5 years of professional software experience.
  • At least 3 years building XR or real-time 3D applications, including shipping an XR application, game, or other real-time interactive product to real users and improving it based on their feedback.
  • Strong systems programming experience in C++ or Rust, and solid Python skills for tooling and test automation; Rust experience is not required if the candidate has strong C++ skills.
  • Knowledge of networking fundamentals, including UDP, TCP, and Wi-Fi, and experience shipping latency-sensitive systems over unreliable networks.
  • Working knowledge of 3D math, including transforms and rotations, and experience debugging software on real hardware under Linux.
  • A BS, MS, or PhD in Computer Science, Robotics, or a related field.
  • Strong ownership and clear communication across hardware, controls, and machine learning teams.

Responsibilities

  • Design and build the headset application and robot-side services, written primarily in Rust.
  • Build the native OpenXR application operators use to drive humanoids, robot arms, and dexterous hands, including its HUD, onboarding, and in-headset guidance.
  • Stream stereo video and robot state to the operator, and operator commands to the robot, with low latency over Wi-Fi and wide-area networks; keep the robot safe when the connection degrades.
  • Map operator motion onto the robot, including whole-body and arm retargeting, dexterous hand retargeting, and pre-programmed grasps.
  • Work with locomotion, controls, autonomy, and machine learning engineers so teleoperation produces high-quality training data and can take over when autonomy needs help.
  • Build simulation environments and automated tests that validate teleoperation changes before they reach hardware.
  • Run evaluations with real operators, measure where they struggle, and turn the results into improvements.
  • Support teleoperation at customer sites and mentor junior engineers on the team.

Desired Qualifications

  • Robotics or teleoperation experience, such as robot kinematics, hand and body tracking, or motion retargeting.
  • Production Rust experience.
  • OpenXR development on standalone headsets such as Meta Quest, including custom shaders and GPU profiling on mobile hardware.
  • Video encoding and streaming, including H.264/H.265, hardware encoders, and forward error correction.
  • Experience with MuJoCo or NVIDIA Isaac Sim, or robot data collection for imitation learning.

About the Company

Persona AI

Humanoid robotic labor platform for industry

Persona AI develops humanoid robots and an industrial labor platform to address skilled-labor shortages in large, physically demanding sectors such as shipyards, energy infrastructure, and construction. The robots work alongside humans to perform tasks like welding, operated through a fleet-management and AI control system, and can run continuously as a service or via direct sale. Its Constructor Program lets governments and large companies co-design the robots to fit deployment needs, differentiating it through client-led, partnership-focused development. The goal is to scale a reliable AI-assisted humanoid automation platform that expands industrial capacity and reduces downtime across sectors.

Company size
51-200
Company stage
Growth Equity (Venture Capital)
Total funding
$92.4M
Headquarters
Houston, TX
Founded
2024

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