R

Roblox

Runs a platform where users build and play games

Policy Communications Senior Director - Policy Communications

Full-Time
$294k - $350.6k/yr+ Equity compensation
Expert
Washington, DC, USA+1 moreMore locations: San Mateo, CA, USA
HybridThree days on-site per week required.
Growth & MarketingPR & Communications
No H1B Sponsorship

About the job

Requirements
  • A good understanding of consumer technology, social media, online safety, content enforcement, and privacy policies.
  • 12+ years of experience in public affairs, policy communications, and crisis communications.
  • Experience with global regulations and policies for diverse age ranges of users and creators.
  • A track record of developing and implementing corporate communications plans that align internal, external, and partner communications.
  • Proven performance managing communications in crisis and sensitive situations, including creating clear directives and follow-up.
  • Strong relationships with key journalists and influencers in tech, policy, and business press.
  • Experience as an on-the-record spokesperson and communicator on complex topics, including policy or legal topics.
Responsibilities
  • Advise and collaborate with product, public policy, legal, international expansion, and Trust & Safety teams to help communicate with media and journalists.
  • Handle high-profile and urgent issues while remaining calm and demonstrating good judgment.
  • Use an understanding of the media landscape and media relationships to build relationships and provide strategic recommendations that support organizational goals.
  • Develop global positions on key issues and strategies for reactive and proactive communications plans.
  • Provide recommendations and propose public messaging on industry regulatory issues and legislation that could affect Roblox.
  • Develop campaign strategies to educate policymakers and the Roblox community on key issues in partnership with the policy team.
  • Create and execute crisis communications and risk mitigation plans.
  • Partner with Policy teams to distill complex concepts into clear communications materials, including regular press outreach around policy updates.
  • Draft press releases, blogs, frequently asked questions, and key messages.
  • Brief spokespeople and staff for interviews, and proactively present stories highlighting Roblox's decisions and efforts around trust, safety, and civility.

About the company

Roblox runs an online platform where people play, chat, and hang out in 3D games built by its users rather than by the company itself. In 2025, Grow a Garden, a game a teenager made on Roblox, set the record for the most people playing one video game at the same time. Creators build games with Roblox Studio, a free design tool, and players join through the free Roblox app on phones, computers, game consoles, and VR headsets. Roblox makes money by selling Robux, a virtual currency players spend on avatar items and in-game extras, and it shares part of that spending with creators, who can exchange their Robux for real money. Roblox was founded in 2004 and is based in San Mateo, California.

Company Size

1,001-5,000

Company Stage

IPO

Headquarters

San Mateo, California

Founded

2004

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Simplify Jobs

Simplify's Take

What believers are saying

  • Adult spending is stronger: age-checked U.S. adults spend over 50% more than minors, per Roblox's June 2026 results.
  • Hiring continues despite the slump: Roblox listed 261 open roles in October 2026, including 22 for interns and new grads.
  • Cash cushions the downturn: Roblox held $6.1 billion in cash and investments in June 2026, six times its debt.

What critics are saying

  • Spending is turning down: Roblox expects bookings, what players spend, to drop 14% to 18% in the September 2026 quarter.
  • Stock grants have lost value: Roblox fell 44% through October 8, 2026, versus 18% for GTA maker Take-Two.
  • Child safety is a standing legal risk: 10 states and Los Angeles County had sued Roblox by July 2026.

What makes Roblox unique

  • Roblox runs its computing platform: over 150,000 servers in 25 regional data centers run most of its games.
  • Its users build the games and get paid: creators earned $1.5 billion in 2025, up 63% from 2024.
  • No hit dominates: Roblox's top 10 games drew 20% of play time in mid-2026, versus 30% three years earlier.

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Benefits

Benefits and Perks - The health and well-being of our employees and their families is our top priority. We offer robust and comprehensive programs with variety to best meet your needs.

Well-Being Benefits - With flexible time off and a bi-annual, company-wide spring/summer recharge, Roblox knows how to balance working hard with winding down.

Financial Benefits - Competitive compensation packages, 401(k) matching, and flexible share incentives that let you choose how to share in our success.

Health and Wellness - Comprehensive medical, dental, and vision benefits, family planning resources, and 12 weeks off for all new parents.

Flexible Workplace - Our hybrid work schedule balances working onsite and working remotely. Enjoy daily lunch and an in-house fitness center when working from our San Mateo headquarters.

Growth & Insights and Company News

Headcount

6 month growth

0%

1 year growth

0%

2 year growth

-2%
Steel Media Ltd
Oct 12th, 2026
Roblox brings Audioscape team in-house to develop AI audio tools.

Roblox brings Audioscape team in-house to develop AI audio tools. The AI audio startup's team will bring its audio discovery and production tools into Roblox's creator ecosystem October 12, 2026 * Audioscape's AI-powered audio search helps Roblox creators find sounds based on what they sound like rather than their names. * Audioscape's technology is set to become a native part of Roblox. Roblox has brought the team behind AI audio startup Audioscape into the company and its technology will now become part of the platform's creator tools. Audioscape founder Sean Varah announced the move, saying he would focus on developing a broader roadmap for audio and music across Roblox's creator experience. The team has developed AI-powered audio search and discovery tools that help creators find sounds based on how they actually sound, rather than just by name. Recently, Audioscape developed an AI Audio Agent that covers audio discovery, sound design, audio programming, mixing and testing. The tool aims to bring aspects of triple-A audio production closer to Roblox creators. Joining Roblox "Joining Roblox means this technology will become a native part of the platform, available to the millions of creators who build on Roblox every day. I'll be focused on driving a holistic roadmap for audio and music authoring across the Creator experience and I couldn't be more energised about what's ahead," Varah said. The team built its tools natively for Roblox, and the move will bring the technology directly to the platform's creators. Varah also thanked early supporters, advisers and investors who backed Audioscape, as well as the Roblox creators who helped the team.

GlobeNewswire
Oct 9th, 2026
Johnson Fistel, PLLP investigates claims on behalf of long-term shareholders of Semtech Corporation (SMTC), Roblox Corporation (RBLX), Quantum Corporation (QMCO), and PROCEPT BioRobotics Corporatio...

Johnson Fistel, PLLP investigates claims on behalf of long-term shareholders of Semtech Corporation (SMTC), Roblox Corporation (RBLX), Quantum Corporation (QMCO), and PROCEPT BioRobotics Corporation (PRCT). SAN DIEGO, Oct. 09, 2026 (GLOBE NEWSWIRE) - Johnson Fistel, PLLP is investigating potential claims on behalf of current, long-term shareholders of Semtech Corporation (NASDAQ: SMTC), Roblox Corporation (NYSE: RBLX), Quantum Corporation (NASDAQ: QMCO), and PROCEPT BioRobotics Corporation (NASDAQ: PRCT) against certain of their officers and directors for alleged breaches of fiduciary duty. Shareholders who have continuously held shares since the dates listed below and continue to hold those shares may have standing to seek corporate governance reforms and the return of funds to the company. For a named plaintiff, the firm may also seek a reasonable incentive award, subject to court approval. Representation is on a contingency-fee basis, with no legal fees or expenses payable by participating shareholders. Semtech Corporation (NASDAQ: SMTC) If you have held Semtech shares continuously since at least October 10, 2024, and continue to hold those shares, you may have standing to seek corporate governance reforms at Semtech, including improvements to disclosure practices, product oversight, internal controls, and executive accountability. To learn more, visit https://www.johnsonfistel.com/investigations/semtech-corporation/ or contact Johnson Fistel, PLLP at [email protected] or (619) 814-4471. There is no cost or obligation. Complaint Allegations A previously filed securities class action complaint alleges that Semtech and certain executives made materially false and misleading statements and/or failed to disclose material adverse facts concerning its CopperEdge products. Specifically, the complaint alleges that the products did not meet the needs of a server rack customer or end users, that certain rack architecture changes were required, and that CopperEdge sales would not ramp up during fiscal 2026 as previously represented. Consequently, sales allegedly would be lower than expected, rendering defendants' positive statements about the Company's business and prospects materially misleading and/or without a reasonable basis. Roblox Corporation (NYSE: RBLX) If you have held Roblox shares continuously since at least October 30, 2025, and continue to hold those shares, you may have standing to seek corporate governance reforms at Roblox, including improvements to user-safety oversight, disclosure practices, internal controls, and executive accountability. To learn more, visit https://www.johnsonfistel.com/investigations/roblox-corp-rblx/or contact Johnson Fistel, PLLP at [email protected] or (619) 814-4471. There is no cost or obligation. Complaint Allegations A previously filed securities class action complaint alleges that Roblox and certain executives made materially false and misleading statements concerning the Company's commitment to protecting young users and the anticipated business impact of its age-verification rollout. The allegations concern whether defendants adequately disclosed risks to user growth, engagement, and financial performance associated with enhanced age-verification requirements. Subsequent disclosures concerning slowing user growth, friction from the age-check rollout, and reductions to revenue and bookings guidance allegedly revealed the misleading nature of prior statements. Quantum Corporation (NASDAQ: QMCO) If you have held Quantum shares continuously since at least November 14, 2024, and continue to hold those shares, you may have standing to seek corporate governance reforms at Quantum, including improvements to revenue-recognition practices, financial reporting, internal controls, and executive oversight. To learn more, visit https://www.johnsonfistel.com/investigations/quantum-corporation-nasdaq-qmco/ or contact Johnson Fistel, PLLP at [email protected] or (619) 814-4471. There is no cost or obligation. Complaint Allegations A previously filed securities class action complaint alleges that Quantum and certain defendants made materially false and misleading statements and/or failed to disclose material adverse facts concerning the Company's financial reporting. Specifically, the complaint alleges that Quantum improperly recognized revenue during the fiscal year and would need to restate its previously filed third-quarter financial statements. As a result, defendants' statements concerning the Company's business, operations, and prospects allegedly were materially false and misleading and/or lacked a reasonable basis. PROCEPT BioRobotics Corporation (NASDAQ: PRCT) If you have held PROCEPT BioRobotics shares continuously since at least February 27, 2024, and continue to hold those shares, you may have standing to seek corporate governance reforms at PROCEPT BioRobotics, including improvements to sales practices, customer-inventory monitoring, disclosure controls, and executive oversight. To learn more, visit https://www.johnsonfistel.com/investigations/procept-biorobotics-corporation/ or contact Johnson Fistel, PLLP at [email protected] or (619) 814-4471. There is no cost or obligation. Complaint Allegations A previously filed securities class action complaint alleges that PROCEPT BioRobotics and certain executives misled investors concerning sales of the Company's single-use handpieces for its Aquablation therapy. Specifically, the complaint alleges that PROCEPT used bulk-order discounts to encourage customers to purchase handpieces beyond their procedural needs, pulling sales forward from future periods and artificially inflating reported unit sales and revenues. The complaint further alleges that excess customer inventories undermined future demand and that subsequent disclosures concerning weaker handpiece sales, excess inventory, and the elimination of bulk-purchase discounts revealed the alleged misconduct. About Johnson Fistel, PLLP | Top Law Firm, Securities Fraud, Investors Rights: Johnson Fistel, PLLP is a nationally recognized shareholder rights law firm with offices in California, New York, Georgia, Idaho, and Colorado. The firm represents individual and institutional investors in shareholder derivative and securities class action lawsuits. We also extend our services to foreign investors who have purchased on U.S. exchanges. For more information about the firm and how we may be able to help you recover your losses, please visit https://www.johnsonfistel.com. Achievements: In 2024, Johnson Fistel was ranked in the Top 10 Plaintiff Law Firms by ISS Securities Class Action Services. The firm has recovered approximately $90,725,000 for aggrieved clients in cases where it served as lead or co-lead counsel, marking the eighth time it has been recognized among the top U.S. plaintiffs' securities law firms. Johnson Fistel, PLLP 501 W. Broadway, Suite 800 San Diego, CA 92101 James Baker, Investor Relations, or Frank J. Johnson, Esq. (619) 814-4471 [email protected] or [email protected]

Digital Reviews
Oct 8th, 2026
Roblox's Illegal Soccer turns football into chaos, nears 150 million plays.

Roblox's Illegal Soccer turns football into chaos, nears 150 million plays. What happens when you take the world's most popular sport, throw away the rulebook and introduce combat? Roblox's Illegal Soccer is finding out, attracting nearly 150 million plays since launching in September. Football is supposed to be a relatively straightforward game. Two teams, one ball, a couple of goals and enough rules to keep everyone reasonably well behaved. Apparently, nobody told Roblox developer Repotted. Their latest creation, Illegal Soccer, takes the familiar foundations of football and turns them into a chaotic multiplayer experience where conventional sporting etiquette takes a back seat to combat, exaggerated movement and unpredictable gameplay. According to Roblox, the game has attracted close to 150 million plays since launching in September 2026, demonstrating how quickly an unconventional idea can find an audience on the platform. And judging by the premise, the appeal isn't necessarily about being the next football superstar. Illegal Soccer: football without the rulebook. Traditional football games attempt to recreate the sport with varying degrees of realism. Illegal Soccer heads enthusiastically in the opposite direction. Players still compete to score goals, but the experience introduces combat and over-the-top movement mechanics that make an ordinary match considerably less predictable. It's the kind of genre mash-up that works particularly well in an online multiplayer environment, where unexpected interactions between players can be as entertaining as winning the match itself. Rather than attempting to compete directly with established football franchises, Illegal Soccer takes something immediately recognisable and gives players an entirely different reason to participate. There's something refreshing about a football game that doesn't take football particularly seriously. Illegal Soccer adds over 50 achievements. The game isn't standing still following its initial popularity. Repotted has been rolling out weekly updates every Saturday, introducing fresh features and additional reasons for players to return. The latest update introduces more than 50 achievements, covering everything from individual performance to longer-term progression. Players can unlock achievements for goals, assists, saves, tackles and item hits, alongside milestones for MVP awards, player levels and daily playing streaks. Ranked progression also contributes towards Hall of Fame recognition, while individual match accomplishments give players additional challenges beyond simply winning. Each achievement comes with a Roblox badge and in-game rewards, with progression and player statistics accessible from the game lobby. It's a familiar approach to encouraging repeat engagement, but one that makes sense for a game built around quick, competitive multiplayer sessions. Roblox pushes genre experimentation through creator programs. Illegal Soccer also reflects a broader trend emerging across Roblox, where developers are taking established genres and combining them with mechanics that would traditionally belong in completely different games. In March 2026, Roblox announced its Incubator and Jumpstart creator programs, initiatives designed to support developers exploring new gameplay concepts, genres and visual styles. The company has been encouraging creators to experiment beyond familiar Roblox experiences, potentially reaching audiences looking for different types of games. While Roblox hasn't established that Illegal Soccer was developed through either program, its success illustrates the sort of genre experimentation the company wants to encourage. There's a relatively low barrier to understanding the concept. Almost everyone knows what football is, so players don't need an extensive tutorial to appreciate the basic objective. What happens between kick-off and the final whistle is another matter entirely. Why Illegal Soccer is finding an audience. There is no shortage of football games, and established franchises invest enormous resources into reproducing the real-world sport. Illegal Soccer demonstrates that realism isn't necessarily what every player wants. For younger audiences in particular, multiplayer gaming is often as much about shared experiences, ridiculous moments and social interaction as it is about mastering a particular sport. A game that produces unexpected situations can become entertaining not only for those participating, but also for friends watching or sharing gameplay clips. The reported 150 million plays is a substantial milestone, although it's worth remembering that Roblox visits represent game sessions rather than 150 million individual players. Nevertheless, attracting that level of activity within weeks of launch suggests Repotted has found an idea that resonates. Whether Illegal Soccer can sustain that momentum will depend partly on how successfully its developer continues introducing new content without losing the unpredictability that makes the concept appealing. Where to play Illegal Soccer. Illegal Soccer is available now on Roblox. Players can explore the game through the official Illegal Soccer Roblox page, while those curious about the gameplay can find footage on YouTube Shorts. For anyone who's ever watched a football match and thought it needed considerably less discipline and significantly more mayhem, Illegal Soccer might be worth a look. Just don't expect the referee to save you.

Inven Global
Oct 6th, 2026
THE LOG: PC cafe playtime drops 18.8% in first week of October.

THE LOG: PC cafe playtime drops 18.8% in first week of October. Oct 5, 2026 THE LOG announced that total nationwide PC cafe playtime in the first week of October 2026 reached approximately 14.97 million hours, down 18.8% from the previous week. The average weekly operation rate recorded 15.2%. According to the weekly report compiled by Geto's PC cafe game statistics service THE LOG from September 28 to October 4, total usage time decreased 4.1% month-over-month and 13.1% year-over-year. PC cafe operation rates averaged 13.2% on weekdays and 20.3% on weekends. THE LOG explained that as PC cafe usage returned to typical levels following the end of the Chuseok holidays, playtime for major games all declined compared to the previous week. In the top 5, Valorant climbed one spot to rank 2nd. THE LOG analyzed that Patch 13.06, applied on September 22, helped Valorant maintain its upward trend in PC cafe market share. Roblox saw the smallest drop in playtime among the top 30 games, moving up one place to 8th overall. Its weekly market share reached 3.61%, entering the 3% range for the first time since tracking began. Having sustained an upward market share trend for five consecutive weeks since the fourth week of August, Roblox was also named Game of the Week. THE LOG noted that interest in Roblox has expanded recently, driven by social media, with usage increasing not only among teenagers - its core user base - but also across other age groups such as players in their 20s. Eternal Return, World of Warcraft, and Lineage also experienced rank changes during the week. This article was originally written in Korean and translated with the help of AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by its newsroom. [Read Original]

Yahoo Finance
Sep 30th, 2026
Roblox shares fall 70% from peak as Jefferies downgrades to $38 and court rejects child safety lawsuit dismissal

Roblox shares fell 8.1% over the past three weeks to around $42, now 70% below their 52-week high of $142. The decline followed a Jefferies downgrade to Underperform with a $38 target and a court ruling that refused to dismiss a child safety lawsuit filed by Los Angeles County. Jefferies argued the stock's earlier rally already priced in too much bookings growth. The firm expects a slower US and Canada recovery than investors anticipate. Days earlier, a judge ruled that Section 230 protections did not cover Roblox's safety practices, raising potential legal and compliance costs. Second-quarter bookings grew just 8%, whilst third-quarter guidance implies a 14% to 18% decline. Daily active users rose 10% to 123 million, suggesting engagement remains solid despite weaker spending per hour. Results are expected around 30 October.