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Insomniac Games

Develops award-winning video game franchises

Animation Intern - Gameplay

Animation & VFXConfirmed live in the last 24 hours
Internship · Summer 2026Burbank, CA, USA$36.50 /hr

About the Job

Requirements

  • Currently pursuing a Bachelor's degree in Computer, Traditional, or Experimental Animation; students majoring in Art, Illustration, or Graphic Design with animation experience will also be considered.
  • Six to twelve months of related experience and/or training is beneficial but not required for currently enrolled students.
  • Introductory 3D animation experience, drawing skills, and previous experience with Maya are preferred.
  • Students must have an expected graduation date between May 2026 and December 2029 from an accredited university.
  • Applicants must be authorized to work for any employer in the United States and must not require work visa sponsorship now or in the future.
  • Applicants must be available for the entire 12-week internship period.
  • Applicants must be able to work during one of the listed periods: May 17 through August 6 or June 14 through September 3.

Responsibilities

  • Create animations for in-game characters, props, and cinematics for game development projects.
  • Support the animation team with assigned tasks, including animation development and bug fixing.
  • Learn and apply animation techniques and tools to bring characters to life.
  • Collaborate with animators and content creators across the studio to develop and refine animation work.
  • Gain hands-on experience with animation workflows and game production.

Desired Qualifications

  • Passion for video games and animation, with a willingness to learn new techniques and contribute to team projects.

About the Company

Insomniac Games

Develops award-winning video game franchises

What does the company do? Insomniac Games creates and develops award-winning video games for multiple platforms, building iconic franchises such as Spider-Man, Spyro the Dragon, Ratchet & Clank, and Resistance over a 25-year period. How does its product work? Its games are interactive experiences where players control characters in immersive worlds—exploring, combat, puzzle-solving, and progressing through stories, with high-quality visuals and polished gameplay across platforms (notably PlayStation). How is it different from competitors? It combines long-running, beloved franchises with strong workplace culture recognition and a history of multiplatform releases, along with close collaboration with console makers to deliver notable first-party titles. What is the goal? To continue delivering engaging, character-driven adventures and expand its portfolio of enduring franchises while maintaining a positive, award-winning workplace and attracting top talent.

Company size
501-1,000
Company stage
Acquired
Total funding
$229M
Headquarters
Burbank, CA
Founded
1994

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