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Electronic Arts

Global publisher of live-service video games

Assistant Producer Football Data Management

Data ManagementConfirmed live in the last 24 hours
Full-timeCologne, GermanyNo salary listed

About the Job

Requirements

  • 1–2 years of experience in data management, production coordination, football research, or related projects.
  • Knowledge of professional football, including major leagues, transfers, player roles, and tactical formations.
  • Experience comparing sources, identifying conflicting information, and documenting findings.
  • Experience using Excel or Google Sheets to organize and compare data, including maintaining complex spreadsheets, and familiarity with AI-assisted tools.
  • Ability to track assigned work against agreed delivery dates and communicate findings in written and spoken English.

Responsibilities

  • Follow assigned leagues and coordinate player and team data updates within agreed production schedules.
  • Verify player information, appearance, and preferences; review attributes, PlayStyles, squad composition, formations, and tactics to reflect real-world football.
  • Track matches, transfers, and player performances, and share findings on players with the team.
  • Track tasks, document changes, identify data issues, and report delays to the relevant data owners.
  • Work with producers, data editors, Game Design, Engineering, and QA teams to resolve data issues and improve workflows.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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