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Electronic Arts

Global publisher of live-service video games

Development Director Research and Engineering

Program ManagementConfirmed live in the last 24 hours
Full-timeStockholm, SwedenNo salary listed

About the Job

Requirements

  • At least 5 years of experience managing technical programs or projects in software, research, engineering, or related technical environments.
  • Experience managing scope, schedules, dependencies, risks, and delivery across technical programs.
  • Experience applying Agile, Kanban, Lean, or similar development practices.
  • Hands-on experience building or operating agentic artificial intelligence and automation workflows.
  • Familiarity with large language model concepts, including task decomposition, tool use, retrieval, and evaluation.
  • Experience synthesizing technical information for teams and leadership.
  • Proficiency with Jira or similar planning and tracking tools.
  • A track record of coordinating work across Research, Engineering, Product, and partner teams.

Responsibilities

  • Translate research and engineering objectives into plans, milestones, and deliverables.
  • Guide projects from early exploration through prototypes, integration, and release.
  • Establish planning, milestone, review, and execution processes for research and engineering teams.
  • Maintain visibility into priorities, progress, dependencies, risks, and outcomes.
  • Coordinate decisions and resources to address project risks and blockers.
  • Turn cross-functional discussions into decisions, actions, owners, and next steps.
  • Build agentic AI workflows that automate scheduling, reporting, coordination, and information synthesis.
  • Improve production tools and processes based on team and project needs.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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