Engineering Manager
Apple
Engineering Manager
Apple
Designs phones, computers and their operating systems
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something As an Engineering Manager in the Special Projects group, you will have an opportunity to be part of an innovation-focused organization within Apple that is exploring the overlapping space around Simulation and AI/ML. You will be able to work on ambitious, high-reward, and impactful projects in the early stages of development. This team has a strong focus on simulation in service of AI/ML projects. We use both traditional and generative AI techniques and we are looking for ways to adopt new techniques while making best use of long-standing ones. Our ideal engineering leader is fearless when it comes to trying new things and is willing to iterate on ideas. We value team members who can quickly prototype, and also iterate and polish all the way to high-quality implementations. Moreover, we value leaders who can foster collaboration within their team and with cross-functional groups.
7+ years of experience developing software and content as an engineer or a technical artist Strong software engineering background. Experience as a software engineering team manager. Experience with 3D content production: Video games, film or visual effects production are all great backgrounds. Experience with contemporary generative AI for coding and 3D data generation. User-focused: passion for customer experience, attention to details. Experience with live production software or content production teams. Software architecture and design skills. Ability to consider alternatives and manage risk in project planning. Ability to try new approaches to existing problems. Strong communication and presentational skills Experience leading the technical development of larger features and collaborating across organizational boundaries. Ability to manage multiple projects simultaneously Ability to build a culture of collaboration and productivity in the team along with supportive risk taking. Ability to grow engineers of varying levels toward their career goals.
Experience with USD format and APIs Experience with contemporary simulation systems (Omniverse, IssacSim, Gazebo) is a big plus.
As manager of the Simulation Content team, you will:
Lead and manage a team of innovative engineers and artists to generate and manage 3D content and generate simulation-derived datasets for customers, blending traditional and generative AI-based approaches. Develop and execute on a roadmap which delivers key datasets to our team and customers in a timely way. Strengthen the team by hiring and developing top engineering and art talent Work with cross-functional teams to design, plan, and deliver datasets Lead the team but also make an individual contribution on tools and/or content generation. Contribute to architecture, design and feature development, thoughtfully incorporating generative AI approaches Contribute to toolsets and data deliveries directly Use our own tools to help understand their strengths and weakness better.
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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