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Apple

Designs phones, computers and their operating systems

Graphics GPU Performance Modeling Engineer

Silicon & ASIC DesignConfirmed live in the last 24 hours
Full-timeNo salary listedIn-person

About the Job

Requirements

  • A minimum of a Bachelor of Science degree is required.
  • Experience programming in C and C++ is required.
  • Familiarity with performance and/or power simulation environments is preferred.
  • Strong coding skills, including object-oriented programming with C and C++, are preferred.
  • Strong understanding of common data structures and algorithms is preferred.
  • Knowledge of software design patterns is preferred.
  • Knowledge of scripting languages such as Perl, Python, or Ruby is preferred.
  • Knowledge of computer architecture and microarchitecture is preferred.
  • Ability to work through ambiguity in an uncertain environment is preferred.
  • Strong communication, influence, and negotiation skills to enable data-driven decisions are preferred.
  • Experience in C++ programming is preferred.
  • Experience with C++ modeling of computer architectures is preferred.
  • Experience with scripting languages such as Python, Ruby, or Perl is preferred.

Responsibilities

  • Define and optimize Apple's GPU microarchitecture by identifying areas for improvement and collecting data and measurements to confirm or reject proposed ideas.
  • Collaborate with experienced microarchitecture and RTL designers to assess the feasibility of ideas, refine them, and develop new ideas.
  • Analyze workloads across existing and new product categories to identify bottlenecks and opportunities for improvement.
  • Architect new simulator features and develop ideas to improve simulation performance.
  • Collaborate with GPU and SoC architects to steer and improve GPU simulators and performance models used for research, performance analysis, and microarchitecture tuning.
  • Maintain and improve the simulation environment and find ways to increase the productivity of the architecture and performance team.
  • Perform C++ performance modeling of proposed architectural solutions and features.
  • Gather, analyze, and validate measured and simulated results to compare architectural design alternatives.
  • Analyze and present results to enable data-specific architecture and design decisions.
  • Write architectural specification documents in collaboration with engineers across disciplines.
  • Work with multifunctional teams to develop architectural solutions.
  • Improve Apple's modeling platform by developing APIs, tools, and standard examples for use throughout the company.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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