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Zynga

Mobile social games developer with freemium

Mobile Developer Intern - C++

Game Engineering +1Confirmed live in the last 24 hours
InternshipBarcelona, SpainNo salary listed

About the Job

Requirements

  • Currently pursuing a degree in Computer Science, Game Development, or a related field.
  • Experience with C or C++ through coursework, personal projects, or other internships.
  • Knowledge of 2D/3D graphics and computer mathematics or algebra.
  • Some knowledge of mobile platforms, including iOS and Android.
  • Good interpersonal and communication skills.
  • Passion for games, learning, and teamwork.
  • Strong problem-solving mindset and curiosity to explore how things work.

Responsibilities

  • Learn to build and improve features in C++ alongside senior engineers.
  • Support the team with internal tools, gameplay systems, and optimization tasks.
  • Help test, debug, and polish gameplay experiences.
  • Participate in code reviews and team discussions to understand best practices.
  • Collaborate with designers, artists, and other developers on small but meaningful projects.
  • Explore new ideas and propose creative technical solutions under guidance.
  • Contribute to technical documentation and small improvements in workflows.

About the Company

Zynga

Mobile social games developer with freemium

Zynga creates social mobile and web games such as FarmVille, Words With Friends, and CSR Racing. It focuses on casual gamers who want easy-to-access games that can be played in short sessions. The games use a freemium model: they are free to download and play, with in-game purchases that enhance gameplay and integrated advertising. Social features let players interact with friends and other players, which helps drive engagement and retention. Zynga differentiates itself by emphasizing social interactions inside games, a large library of popular casual titles, and revenue from both in-game purchases and ads, along with strategic partnerships (e.g., Amazon Prime) and involvement in education and social initiatives. The company’s goal is to grow a broad, engaged mobile gaming community while monetizing through freemium purchases and advertising, and to broaden its influence through partnerships and social impact initiatives.

Company size
1,001-5,000
Company stage
IPO
Headquarters
San Francisco, CA
Founded
2007

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