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2K

Global video game publisher and developer

Technical Game Designer

Product & Experience DesignConfirmed live in the last 24 hours
Full-timeKirkland, WA, USA

About the Job

Requirements

  • At least 5 years of game design experience, focused on free-to-play mobile games, or comparable relevant work experience alongside a Bachelor's degree in a related field.
  • Hands-on daily practice with agentic tooling and workflows.
  • Fluency in context and prompt construction, task decomposition, tool and permission design, checkpointing, evaluation harnesses, and measuring quality over time.
  • Production experience building mobile games in Unity.
  • Expert-level understanding of the mobile game market from a game design perspective, including game economies, data analysis, back-end environments, and live infrastructure.
  • Practical understanding of game development pipelines end to end.
  • Ability to produce effective design documentation and collaborate with engineers and artists on game development.

Responsibilities

  • Design new gameplay experiences, including limited-time events, complete game modes, and mini-games that add variety to the core game loop.
  • Own features end to end, from the pitch through a working prototype and shipped build to the subsequent live tuning pass.
  • Write executable specifications with clear intent, explicit constraints, acceptance criteria, edge cases, and failure states.
  • Build, orchestrate, and refine agentic workflows across research, competitive teardowns, specification drafting, prototype scaffolding, balance sweeps, content authoring, and telemetry analysis.
  • Prototype directly in Unity so concepts can be played and validated against live service systems.
  • Collaborate with cross-functional teams to balance fun, difficulty, and monetization across designs.

About the Company

2K

Global video game publisher and developer

2K is a video game publisher under Take-Two Interactive that develops and publishes interactive entertainment for a global audience, collaborating with well-known studios like Supermassive Games and Firaxis Games to produce titles across genres. Its products are delivered as digital downloads and physical copies, and are monetized through DLC, in-game purchases, seasonal passes, and exclusive content partnerships. The company’s games span casual to hardcore players and even professional eSports audiences, with examples including The Quarry and TopSpin 2K25. 2K differentiates itself through high-profile collaborations, a mix of revenue streams (box sales, DLC, microtransactions, and branded content), and strategic partnerships that offer exclusive in-game items and experiences, such as Wimbledon-themed passes. Its goal is to deliver engaging, high-quality gaming experiences at scale while growing revenue through multiple distribution channels and licensing deals.

Company size
1,001-5,000
Company stage
Not listed
Total funding
Not listed
Headquarters
Novato, CA
Founded
2005

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