Senior Software Engineer
Electronic Arts
Senior Software Engineer
Electronic Arts
Global publisher of live-service video games
Job Title: Senior Software Engineer - Generalist (Foundations) (Apex Legends)Location: Los Angeles, CA, Vancouver, BCWork Model: Hybrid
Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars Jedi titles. Join us to help shape the future of one of the world’s leading live service franchises.
As a Senior Software Engineer on our Foundations team, you will report to our Foundations Lead Engineer and build and evolve the technology that powers Apex Legends. You will design and maintain core engine systems across physics, memory, input, packaging, and platform layers. You will partner with cross-disciplinary teams to deliver scalable systems that improve performance, stability, and player experience in a live service environment.
Responsibilities
Design and maintain core engine systems across multiple domains
Own cross-cutting technical initiatives from design to release
Optimize memory, CPU, and bandwidth across gameplay systems
Debug and resolve complex issues in large-scale codebases
Integrate platform and partner technologies into the engine
Collaborate with design, art, and audio on feature development
Mentor engineers through code reviews and technical guidance
Qualifications
8+ years developing game engine or systems-level code
Strong C/C++ experience in performance-critical systems
Experience working in large, shared codebases
Shipped at least one AAA game on console or PC
Experience optimizing memory, CPU, or runtime performance
Experience developing on Sony, Microsoft, or Nintendo platforms
Strong understanding of 3D math or simulation systems
Pay Transparency - North America
Global publisher of live-service video games
Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.
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