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Snap

Builds visual messaging and augmented reality tools

Embedded Software/Firmware Engineer

Embedded EngineeringUpdated on Nov 11
Full-timeVancouver, WA, USA

About the Job

Requirements

  • Strong programming skills in C/C++ and Python.
  • Strong understanding of embedded systems, including boards, chips, interfaces, software/firmware interactions, and system-level debuggability.
  • Experience setting up and maintaining build environments, build tools, and development workflows for embedded software, firmware, and related tools.
  • Experience working across hardware and software boundaries, including bring-up, debugging, and validation.
  • Familiarity with communication interfaces such as USB, I2C/I3C, SPI, UART, MIPI, SWD, and PCIe.
  • Experience using AI-assisted engineering tools such as Claude Code, Cursor, Copilot, or similar tools to improve productivity and development velocity.
  • A BS/BA degree in Computer Science, Computer Engineering, Electrical Engineering, or a related field.
  • At least 5 years of experience in embedded software or firmware development.
  • Experience developing in C/C++ and Python for embedded systems, firmware, or system-level tools.
  • Experience debugging hardware/software integration issues in embedded or consumer electronics systems.

Responsibilities

  • Develop embedded software and firmware for micro-display systems, display chips, and related tools, with ownership across implementation, integration, validation, and release.
  • Design, implement, and validate software features for display ASICs, modules, microcontrollers, and host-side tools.
  • Set up, maintain, and improve embedded software and firmware build environments, build flows, and development tooling for efficient validation and release.
  • Build test plans and test code to verify new features before release to production and partner teams.
  • Work across emulator, board, and silicon environments to debug and validate system behavior, focusing on hardware debuggability, root-cause analysis, and system-level issue isolation.
  • Collaborate with software, firmware, ASIC, electrical engineering, and production teams to bring up and verify new hardware and software features.
  • Develop and maintain tools, libraries, interfaces, and build workflows used by internal teams for validation, debugging, and production enablement.
  • Investigate issues across software, firmware, tools, and hardware, and drive root-cause analysis through resolution.
  • Create clear bug reports and Jira tickets for issues related to software, firmware, tools, and hardware interactions.
  • Document software flows, build and setup procedures, test procedures, board and tool usage, and user-facing interfaces for internal developers and partner teams.
  • Contribute to code reviews and improve code quality, testability, maintainability, and build reliability across software, firmware, and tooling.

Desired Qualifications

  • C# experience.
  • Experience developing software or firmware for display, imaging, or other consumer-electronics systems.
  • Experience with small microcontrollers such as ARM or RISC-V.
  • Experience developing firmware in C/C++ on RTOS or non-RTOS systems.
  • Experience with board bring-up, chip validation, and system-level debugging.
  • Experience building internal tools, validation frameworks, or automation for embedded development workflows.
  • Experience identifying issues across hardware, firmware, and software in mass-produced consumer devices.
  • Knowledge of micro-display systems, video standards, and related protocols such as MIPI, HDMI, and DisplayPort.
  • Experience using lab equipment such as oscilloscopes and logic analyzers.
  • Ability to organize complex issues, drive them to closure, and operate effectively in ambiguous environments.
  • Passion for Snapchat and creativity.

About the Company

Snap

Builds visual messaging and augmented reality tools

Snap builds visual communication software centered on Snapchat, where people exchange photos and videos, chat with friends, and explore creator and publisher content. Stories collect shared moments, while Discover and Spotlight organize video content for viewing beyond private conversations. Lens Studio lets developers create interactive camera effects, and the company develops augmented reality glasses through its wholly owned Specs subsidiary. Snap earns most of its revenue by selling advertising to businesses, alongside paid Snapchat+ subscriptions that add features and personalization to the app. Snap began operations in 2011 and is headquartered in Santa Monica, California.

Company size
5,001-10,000
Company stage
IPO
Headquarters
Santa Monica, CA
Founded
2011

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