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KRAFTON

Develops and publishes cross-platform games

Jungle Program Marketing Execution and Operations Support

Brand & Creative MarketingConfirmed live in the last 24 hours
Full-timeYongin-si, Gyeonggi-do, South KoreaNo salary listed

About the Job

Requirements

  • Professional experience serving as a project manager for integrated marketing planning and execution at a company in education, services, or IT, or at a specialized agency.
  • Ability to proactively propose solutions.
  • Ability to check assigned work thoroughly and complete it responsibly.
  • Ability to communicate smoothly with a variety of people.
  • No disqualifying reason for overseas business travel.

Responsibilities

  • Plan and execute effective campaigns to maximize the performance of the Jungle educational program, analyze other examples and Jungle campaign results, and derive more effective execution approaches.
  • Collect qualitative and quantitative campaign data and implement data-driven performance analysis processes and dashboards.
  • Support preparation, execution, and operations for student recruitment and selection, academic operations, and major educational events and programs, including opening ceremonies, completion ceremonies, and presentations.
  • Support other general operations to ensure the educational program runs smoothly.

Desired Qualifications

  • Interest in or experience with developer academies and education in IT or software development.
  • A portfolio of planning and executing branding or marketing in areas such as offline pop-ups, spaces, exhibitions, merchandise, or internal branding.

About the Company

KRAFTON

Develops and publishes cross-platform games

Krafton is a group of independent game studios that develops and publishes video games for PC, console, and mobile. Its business model centers on delivering high-quality games and monetizing them through game sales, in-game purchases, and licensing deals, with PUBG as a flagship title. Krafton differentiates itself by coordinating a network of studios and investing in technology and publishing support rather than relying on a single in-house studio, enabling a diverse catalog and esports initiatives. Its goal is to push the boundaries of gaming and connect people through shared entertainment moments across platforms.

Company size
51-200
Company stage
IPO
Headquarters
Seongnam-si, South Korea
Founded
2007

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